1: flying units / monsters can be hit by bear traps OMG - they are not even touching it
2: the game needs difficulty levels
3: There is an easy and really silly way to kill Metzger when you have a ranged attack that is far enough (when playing adept or scout):
> when you go to him and he recognizes you, teleport back to the "platform" where the 2 enemies were
> he tries to follow you but does not use the "teleporter" - but you can hit (and kill) him from this distance
4: these shooting cursed graves are hitting you only if you are too close or if you are walking directly into the "shot", I think this makes them a bit weak. Maybe the "rotation offset" could be a bit random to make it harder.
This time I created some gemmed items / icons including rings, keys and a staff
https://opengameart.org/content/gemmed-items
and some icons based on own photos
https://opengameart.org/content/rpg-icon-base-pack
I used the keys to create some gemmed items (icons)
https://opengameart.org/content/gemmed-items
some more points again...
1: flying units / monsters can be hit by bear traps OMG - they are not even touching it
2: the game needs difficulty levels
3: There is an easy and really silly way to kill Metzger when you have a ranged attack that is far enough (when playing adept or scout):
> when you go to him and he recognizes you, teleport back to the "platform" where the 2 enemies were
> he tries to follow you but does not use the "teleporter" - but you can hit (and kill) him from this distance
4: these shooting cursed graves are hitting you only if you are too close or if you are walking directly into the "shot", I think this makes them a bit weak. Maybe the "rotation offset" could be a bit random to make it harder.
your 8 bit songs like that are so cool... I want more of these
really cool...
here it is:
https://opengameart.org/content/vampire-bat-animated
It needs to be rendered into single files first, then "converted" into a sheet. From this point I don't know how to get it into flare.
Maybe you can ask Clint Bellanger for help (I think he added most of the existing creatures into the game).
Edit: I changed some preview images.
A bat model is coming soon, I just have to rig and animate it...
Update: I created some sound effects for RPGs like flare that can be used:
https://opengameart.org/content/80-cc0-rpg-sfx
In the last weeks I created some other SFX packs that can be useful too, like this.
the typo is still in the description text (not in the attribution notice)
i noticed a small typo in the description: "Zimmermam"
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