Some of my favorite RPGs would be: Diablo 1+2 Fallout 1+2 Grim Dawn Path of Exile Titan Quest Sacred Gold NOX
I like dark hack 'n slash / actionRPGs, gore, blood, etc. An Isometric view. Procedural dungeons. Large open worlds. Lot's of varied items, unique and set items. (with adequate storage available) The ability to improve one's items through sockets, ie. runes and gems. Character skill and stat customization. Unlocking higher difficulty settings on story completion. Map progression that is exceedingly difficult, and thus requires a bit of a grind. Random events / quests. Unpredictable barrels that may explode / spawn a skeleton. Variety is the spice of life, the more unique a biome is the better.
I'm not big on pixelated or unnecessarily low resolution graphics, I really wish the Flare HD version will be completed one day!
System C6, thank you for your wonderful contribution! :) It is really difficult to find such great content with a CC0 license. I notice you state about 45 animations each, however when opening the blend files I can only see the idle animations. I'm using Blender 2.83, maybe that is the reason. Might I ask which version of Blender you used?
Gman2099, another excellent creation! I really like the atmosphere of your work, your dark passenger has bestowed upon you a great gift. I look forward to your future masterpieces.
I really like the idea, and look forward to your progress. Maybe shape the main blocks like logic gates, or have logic symbols clearly engraved on them?
I find this submission to be one of interest. Don't get me wrong, I like your cube and this is nothing personal nor aimed specifically at your submission. This reminds me of an infamous patent for a square with rounded corners. At what point can one claim ownership of a geometric shape that is widely used? Just curious...
I would recommend C/C++ if you are serious about game engine development. There are a lot of resources and tutorials online for game development using C++, as well as a lot of 3rd party libraries available too. If you just want to make a game then Godot.
Cinameng, thank you for this wonderful ambient music. It fits well in a dank dungeon. :) However the volume is very low.... I was able to increase the volume with Audacity, so no problem.
Some of my favorite RPGs would be:
Diablo 1+2
Fallout 1+2
Grim Dawn
Path of Exile
Titan Quest
Sacred Gold
NOX
I like dark hack 'n slash / actionRPGs, gore, blood, etc.
An Isometric view.
Procedural dungeons.
Large open worlds.
Lot's of varied items, unique and set items. (with adequate storage available)
The ability to improve one's items through sockets, ie. runes and gems.
Character skill and stat customization.
Unlocking higher difficulty settings on story completion.
Map progression that is exceedingly difficult, and thus requires a bit of a grind.
Random events / quests. Unpredictable barrels that may explode / spawn a skeleton.
Variety is the spice of life, the more unique a biome is the better.
I'm not big on pixelated or unnecessarily low resolution graphics, I really wish the Flare HD version will be completed one day!
System C6, thank you for your wonderful contribution! :)
It is really difficult to find such great content with a CC0 license.
I notice you state about 45 animations each, however when opening the blend files I can only see the idle animations.
I'm using Blender 2.83, maybe that is the reason. Might I ask which version of Blender you used?
Gman2099, another excellent creation!
I really like the atmosphere of your work,
your dark passenger has bestowed upon
you a great gift. I look forward to your future
masterpieces.
I really like the idea, and look forward to your progress.
Maybe shape the main blocks like logic gates, or have logic symbols clearly engraved on them?
https://en.wikipedia.org/wiki/Logic_gate
I find this submission to be one of interest.
Don't get me wrong, I like your cube and this is nothing personal nor aimed specifically at your submission.
This reminds me of an infamous patent for a square with rounded corners.
At what point can one claim ownership of a geometric shape that is widely used?
Just curious...
Rubberduck, outstanding work!
I would recommend C/C++ if you are serious about game engine development.
There are a lot of resources and tutorials online for game development using C++, as well as a lot of 3rd party libraries available too.
If you just want to make a game then Godot.
Cinameng, thank you for this wonderful ambient music.
It fits well in a dank dungeon. :)
However the volume is very low.... I was able to increase the volume with Audacity, so no problem.
Zombietom, thank you for the feedback.
I have updated the preview image.
Wayland, thank you for the reupload, much appreciated!
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