i can't think of it offhand, but there is a website where this lady curates stuff from old books, scans it herself, and puts attribution requirements on it. there was some stuff there i never saw anywhere else but the lack of a "real" license made me disregard at as a source.
so that is an example of someone attempting to enforce the copyright on their scans, which is legally legit. but as you said, they really shouldn't be.
that's aside from stuff at project gutenberg, as the folks who work there are intentionally releasing their scans into the public domain.
but blue_prawn is right to comment on the possibility of someone trying to enforce their "copyright" on a photo they took of Boticelli's Birth of Venus, for instance.
it just reinofrces the notion we should all be careful about our sources, document where stuff came from, attribute even if not required to establish a sort of "chain of custody" of where you got what you got.
though this has nothing to do with the spam comments discussion in this thread. sorry to derail, i was replying to what storm was saying.
edit: i can't find the link to the site i mentioned. it was a while ago and i could be misremembering details. i did find instances of other scanners offering "free" scans and "premium high res" scans, but with no concrete license specified for their "derivative" scans. all legal of course for them to do as taking a picture of something or scanning it has been found to constitute a derivative work. but i choose not to use sources without concrete license or some indication of thorough research on copyright status.
and edit again, this time on-topc ;) :
7th comment down on the above linked to space game art pack is from 2014 and has a link that redirects to security extension scam.
"Vidmaster: Your space game sounds similar to mine, i got rotable turrets too (they always point to your cursor) and complete free, real time controls. Is there something you have to show already? I'm always interested in sharing inspirations and ideas with other gamedevs :) My game is playable at http://websocket.bonsaiheld.org/ (multiplayer doesn't work at the moment)."
i doubt the original url did that from looking at comments after that refer to that user's game, as blue_prawn indicated in the op. i think it's just an abandonment issue. these things will happen.
and a preemptive apology for butting my nose in to everything. i should really go get some work done.
while i agree with your sentiment of hoping that our commrades in eastern europe are ok, this thread is likely to derail into discussion of politics, which is not what oga forums are for.
Bird guy is cool. is he gonna walk like the pterodactyls in jurrasic park? that's the vibe i am getting. i think the scene i am thinking of is from jurassic park 3, like a waddle walk pulling itself forward with the wings. in this case no wings but arms have a wing-y feel
by the way the urls for the second and third sources are incorrectly displayed and are not linking. the (21_of_23).jpg and (18_of_23).jpg are part of the url
the dolatic dreams submission is clearly public domain everywhere, as it was published before copyright law existed. the old books i am using are clearly public domain for me, but possibly not public domain for everyone....
where does this leave me with licensing my derivatives? i am making what i consider substational modifications that, in my opinion, constitutes an entirely "new" creative work based on art from a copyright-expired book from 1914. am i wrong? not wrong to use it for my game, but wrong to submit my art after the game is done?
and if i cannot submit this artwork because it is derivative of a copyright expired in the u.s. work, would i then be safer to use the maya codices that bzt mentioned earlier as the basis for my derivatives?
the reason i started a different thread is primarily because my use case has nothing to do with government works.
i can't think of it offhand, but there is a website where this lady curates stuff from old books, scans it herself, and puts attribution requirements on it. there was some stuff there i never saw anywhere else but the lack of a "real" license made me disregard at as a source.
so that is an example of someone attempting to enforce the copyright on their scans, which is legally legit. but as you said, they really shouldn't be.
that's aside from stuff at project gutenberg, as the folks who work there are intentionally releasing their scans into the public domain.
but blue_prawn is right to comment on the possibility of someone trying to enforce their "copyright" on a photo they took of Boticelli's Birth of Venus, for instance.
it just reinofrces the notion we should all be careful about our sources, document where stuff came from, attribute even if not required to establish a sort of "chain of custody" of where you got what you got.
though this has nothing to do with the spam comments discussion in this thread. sorry to derail, i was replying to what storm was saying.
edit: i can't find the link to the site i mentioned. it was a while ago and i could be misremembering details. i did find instances of other scanners offering "free" scans and "premium high res" scans, but with no concrete license specified for their "derivative" scans. all legal of course for them to do as taking a picture of something or scanning it has been found to constitute a derivative work. but i choose not to use sources without concrete license or some indication of thorough research on copyright status.
and edit again, this time on-topc ;) :
7th comment down on the above linked to space game art pack is from 2014 and has a link that redirects to security extension scam.
"Vidmaster: Your space game sounds similar to mine, i got rotable turrets too (they always point to your cursor) and complete free, real time controls. Is there something you have to show already? I'm always interested in sharing inspirations and ideas with other gamedevs :) My game is playable at http://websocket.bonsaiheld.org/ (multiplayer doesn't work at the moment)."
i doubt the original url did that from looking at comments after that refer to that user's game, as blue_prawn indicated in the op. i think it's just an abandonment issue. these things will happen.
and a preemptive apology for butting my nose in to everything. i should really go get some work done.
i didn't mean to be a jerk. sorry if i came off that way.
while i agree with your sentiment of hoping that our commrades in eastern europe are ok, this thread is likely to derail into discussion of politics, which is not what oga forums are for.
From the Discord server:
Summer:-
Dates: June 1st - July 1st
Theme: Platformer
https://opengameart.org/forumtopic/summer-2022-art-chalenge-platformer
Autumn (Fall):-
Dates: September 1st - October 1st
Theme: First-person shooter
Winter:-
Dates: December 1st - January 1st
Theme: Beat'em up (Brawler)
Bird guy is cool. is he gonna walk like the pterodactyls in jurrasic park? that's the vibe i am getting. i think the scene i am thinking of is from jurassic park 3, like a waddle walk pulling itself forward with the wings. in this case no wings but arms have a wing-y feel
320 x 180 is modern aspect ratio but lowres enough to feel retro.
@bzt Technopeasant's CC-By submission has been rectified and all is kosher with that one.
Their current conundrum is with this submission which is derivative of "US Government Works"
Those images came from Wikimedia, but ultimately got there from the Defense Visual Information Distribution Service. That particular arm of Uncle Sam has a copyright statement here.
by the way the urls for the second and third sources are incorrectly displayed and are not linking. the (21_of_23).jpg and (18_of_23).jpg are part of the url
https://commons.wikimedia.org/wiki/File:5361117_-_SACEUR_Security_Detachment_qualification_at_the_TSC_range_(21_of_23).jpg
https://commons.wikimedia.org/wiki/File:5361111_-_SACEUR_Security_Detachment_qualification_at_the_TSC_range_(18_of_23).jpg
when you paste long links like that into OGA it seems to apply a linebreak and cut off the url, unless you manually insert link
plus sign emoji
so what about my derivatives of old maya artwork?
the dolatic dreams submission is clearly public domain everywhere, as it was published before copyright law existed. the old books i am using are clearly public domain for me, but possibly not public domain for everyone....
where does this leave me with licensing my derivatives? i am making what i consider substational modifications that, in my opinion, constitutes an entirely "new" creative work based on art from a copyright-expired book from 1914. am i wrong? not wrong to use it for my game, but wrong to submit my art after the game is done?
and if i cannot submit this artwork because it is derivative of a copyright expired in the u.s. work, would i then be safer to use the maya codices that bzt mentioned earlier as the basis for my derivatives?
the reason i started a different thread is primarily because my use case has nothing to do with government works.
yeah i knew what you meant, that was what i meant too! they are better as a sprite sheet than cut up and zipped.
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