"substantial addition" or "substantial modification" ?
ie
original pd work from old book:
my derivative asset:
so the other question then becomes: if the work i am using to make derivative is in the public domain in the u.s. then it has to be public domain worldwide for me to be able to publish my derivatives under a creative commons license? and if i can't publish my derivatives can i still use them as part of my creative work?
it seems that the "public domain" is not very useful to the public if it can't be used by the public.....
this is an interesting question. i don't want to cloud up the comments on this asset, but what about old books from project gutenberg? they are likewise public domain in the U.S. (for different reasons)
i'm gonna start a forum thread to discuss this topic.
sweet. i am totally into the retro fps thing right now, so if you do work in that style i would definately use it. there is a quite a bit of decent stuff on oGA for retro fps games, but most is very specifically DOOM clone. it would be quite awesome to see some different styles.
and thank you for not referring to retro fps games as "boomer shooters." ;)
personally i am all for stuff that is cc0 as well, it is the most useful and free license, and lets me release my derivatives as cc0 which is important to me.
i am planning to use your monochrome sprites to make some colored and crudely animated derivs, but i been caught up in other projects so i haven't put my hand to it yet.
keep up the good work gaymoo! whatever you do i am sure it will be awesome. we can never have too much good art @ OGA!
"substantial addition" or "substantial modification" ?
ie
original pd work from old book:
my derivative asset:
so the other question then becomes: if the work i am using to make derivative is in the public domain in the u.s. then it has to be public domain worldwide for me to be able to publish my derivatives under a creative commons license? and if i can't publish my derivatives can i still use them as part of my creative work?
it seems that the "public domain" is not very useful to the public if it can't be used by the public.....
submitting the sprites as a single sheet makes them more useful in my opinion
this is an interesting question. i don't want to cloud up the comments on this asset, but what about old books from project gutenberg? they are likewise public domain in the U.S. (for different reasons)
i'm gonna start a forum thread to discuss this topic.
not really. they all read pretty well and have the fun vibe. keep it up!
wicked
@Commander " ..exciting pulse of vacuum around us. Plus sound of dark Space .., Total Master(..wings). "
I love the things you say. I don't understand them, but I love them. :D
sweet. i am totally into the retro fps thing right now, so if you do work in that style i would definately use it. there is a quite a bit of decent stuff on oGA for retro fps games, but most is very specifically DOOM clone. it would be quite awesome to see some different styles.
and thank you for not referring to retro fps games as "boomer shooters." ;)
personally i am all for stuff that is cc0 as well, it is the most useful and free license, and lets me release my derivatives as cc0 which is important to me.
i am planning to use your monochrome sprites to make some colored and crudely animated derivs, but i been caught up in other projects so i haven't put my hand to it yet.
keep up the good work gaymoo! whatever you do i am sure it will be awesome. we can never have too much good art @ OGA!
rotation is good.
the flap i think needs another frame.
the one on the left, not sure... is it a dog? it doesn't really read. keep on WIP'ing tho, i love your monochrome sprites from the other thread!
i'll switch my vote from verified to refined.
verified sounds less official than certified. i dont know if my vote counts but i will go for verified.
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