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Another Redshrike monster
Tuesday, August 13, 2024 - 09:14

Another Redshrike monster which would help give Ginger something to do.

CC-BY. Original here: https://opengameart.org/content/1-hour-lpc-enemy

Attribution: Stephen "Redshrike" Challener, and a link back to OpenGameArt.org

 

Obvs she needs some wild
Sunday, August 11, 2024 - 16:10

Obvs she needs some wild monsters to fight.

Here's a couple by Redshrike (CC-BY/OGA-BY, originals here).

Attribution: Stephen Challener (Redshrike), hosted by OpenGameArt.org

 

Played it. Got all the coins.
Thursday, July 4, 2024 - 14:54

Played it. Got all the coins. You can build on this.

At the moment it's too easy and tedious, because the player character can fly. Faster sideways motion (because coins might be far away from the nearest block of their colour) and some flying enemies to dodge would be the most immediate improvements.

This guy isn't 64x64 in any
Sunday, June 23, 2024 - 16:30

This guy isn't 64x64 in any way, but it sure deserves to be an enemy in some RPG games.

Here is a version with the janky upscaling undone. (CC-BY 3 like original, credit "Cocco")

Very cool (and nightmarish!)
Sunday, June 23, 2024 - 15:31

Very cool (and nightmarish!) but one too many shades again, I think...

Just one too many shades for
Sunday, June 23, 2024 - 15:19

Just one too many shades for Gameboy-style engines...

Beautiful work.
Sunday, June 23, 2024 - 13:49

Beautiful work.

Here is a preview showing all of them:

 

Quick Super Dead Merc edition
Tuesday, May 28, 2024 - 15:13

Quick Super Dead Merc edition of Jerom's awesome boss ship.

CC-BY 3.0. Original is here: https://opengameart.org/content/retro-shmup-boss-2

 

Those are pits.
Saturday, May 18, 2024 - 09:32

Those are pits.

That is, holes in the floor, leading to an unspecified black void.

Here, knocked this (CC0) up
Saturday, May 18, 2024 - 07:48

Here, knocked this (CC0) up to show how it was designed. It's a 100/100 distorted oblique perspective. Doubt that I would try to use this exact scheme again, the cut-aways are too troublesome.

 

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