Those flowers, lol. Love it.
The fiery one suggests that the other "standard RPG elemental forces" should follow...
Hey GameFavourites, it's cool! Way easier than Sentinel. Almost too easy, but at least you can see to the end of it.
I saved the world and got 4453 points.
Try putting the trail on the player bullets (you can see from the images how I intended it to work).
Very cool stuff.
Superb pokemon-style character.
It's true that the animations could use a little more work.
May be stylistically compatible with work by Sevarihk.
https://opengameart.org/users/sevarihk
Puck's sprite has two eyes though...
Wonderful design, those ears need some "bounce" in the movement animations though!
Last updated in 2016?
Lots of great stuff from before that.
A couple of sad little action mockups. 1990 vintage run'n'gun!
This version is good also - has a slightly more "Blade Runner" feel than the original.
Something seems to be wrong with the looping though, or maybe that's just the preview?
"Orbital Graveyard" as an evocative title reminds me of one of my favourite pieces of game music, the third stage theme from Thunder Cross by Konami.
Those flowers, lol. Love it.
The fiery one suggests that the other "standard RPG elemental forces" should follow...
Hey GameFavourites, it's cool! Way easier than Sentinel. Almost too easy, but at least you can see to the end of it.
I saved the world and got 4453 points.
Try putting the trail on the player bullets (you can see from the images how I intended it to work).
Very cool stuff.
Superb pokemon-style character.
It's true that the animations could use a little more work.
May be stylistically compatible with work by Sevarihk.
https://opengameart.org/users/sevarihk
Puck's sprite has two eyes though...
Wonderful design, those ears need some "bounce" in the movement animations though!
Last updated in 2016?
Lots of great stuff from before that.
A couple of sad little action mockups. 1990 vintage run'n'gun!
This version is good also - has a slightly more "Blade Runner" feel than the original.
Something seems to be wrong with the looping though, or maybe that's just the preview?
"Orbital Graveyard" as an evocative title reminds me of one of my favourite pieces of game music, the third stage theme from Thunder Cross by Konami.
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