Those look great!
Some very cool designs in there. Many could do with a little bit of anti-aliasing, though.
Cute, and nice animations!
You should probably swap the previews around, so that the main one which will be used for the thumbnail shows all of them at once.
I also am very impressed by the quality of this handpainted texture. I hope to see more handpainted stuff by PamNawi added to OGA =)
Lots of the links associated with this game seem to be dead now, but this is still up: https://github.com/lendrick/Last-Escape
Those are very good. Great concept work. They would already be usable with almost no modification as RPG battlers in some engine styles.
Here's an explosion sheet that you can use with it.
The main explosion is just a recolour of JRob774's very pretty explosion (CC-BY 3.0).
The small ones are new, and intended for bullet impacts.
JRob774's explosion original: https://opengameart.org/content/pixel-explosion-12-frames
Nice animations!
Oops, didn't notice that it was also scaled up 3x. Here it is at normal size.
Upscaling of pixel art is best done only in previews, with the actual asset submitted at the original size.
With transparency (left the frame alone).
Not that hard in this image to get around the background colour issue, but for something more complicated it could take a lot longer.
Those look great!
Some very cool designs in there. Many could do with a little bit of anti-aliasing, though.
Cute, and nice animations!
You should probably swap the previews around, so that the main one which will be used for the thumbnail shows all of them at once.
I also am very impressed by the quality of this handpainted texture. I hope to see more handpainted stuff by PamNawi added to OGA =)
Lots of the links associated with this game seem to be dead now, but this is still up: https://github.com/lendrick/Last-Escape
Those are very good. Great concept work. They would already be usable with almost no modification as RPG battlers in some engine styles.
Here's an explosion sheet that you can use with it.
The main explosion is just a recolour of JRob774's very pretty explosion (CC-BY 3.0).
The small ones are new, and intended for bullet impacts.
JRob774's explosion original: https://opengameart.org/content/pixel-explosion-12-frames
Nice animations!
Oops, didn't notice that it was also scaled up 3x. Here it is at normal size.
Upscaling of pixel art is best done only in previews, with the actual asset submitted at the original size.
With transparency (left the frame alone).
Not that hard in this image to get around the background colour issue, but for something more complicated it could take a lot longer.
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