I don't think you can stop them. And what other choice do you have, except to consign the work to the great hard drive in the sky? I suppose you could try to hold onto them in case they can be shoe-horned into some future project.
Some really cool detail in this one. Love the floor and the tables of junk especially.
I enjoyed playing this! I've been a sucker for this kind of game ever since I first laid eyes on Alien Breed, but good homebrew examples are kinda hard to come by. Many developers seem to manage to put way more effort into it and still get the basics completely wrong.
Looks like about half the sprites and tiles went unused.
Nice animation.
This is a really good starting point for a micro Zeldalike set, but it's unfortunate that the file is a PYXEL file.
I don't think you can stop them. And what other choice do you have, except to consign the work to the great hard drive in the sky? I suppose you could try to hold onto them in case they can be shoe-horned into some future project.
Some really cool detail in this one. Love the floor and the tables of junk especially.
Oh, I think those might be meant to be his hands?
What are those things behind his legs in the running animation?
This was 12 months ahead of its time...
Enjoyed this! Looks like the boss sprite is missing, though?
I see that you had some more interesting ideas that never made it in, like that caterpillar boss.
You can do a 3x3 's' character like this:
011
010
110
I enjoyed playing this! I've been a sucker for this kind of game ever since I first laid eyes on Alien Breed, but good homebrew examples are kinda hard to come by. Many developers seem to manage to put way more effort into it and still get the basics completely wrong.
Looks like about half the sprites and tiles went unused.
That is looking quite cool.
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