I don't understand it that well myself, and what I do understand looks kinda worrying.
Basically there's some crypto blockchain magic which can be used to prove that you've paid X amount for a specific piece of digital art. It's proof that you "own" this art, which is independent of any legal jurisdiction - it's based on mathematics, not on legal institutions. Of course, traditional legal jurisdictions might not decide to recognise this right, and then you don't actually "own" it as far as they're concerned.
So it looks like the NFT craze is basically a lot of people with far too much money, betting that this way of defining art ownership will eventually dominate over traditional legal institutions, and trying to amass a collection with a good chance of containing some piece that will be worth a lot in some future legal jurisdiction. For example they might imagine that in the future the law might enforce that anybody sharing one of these images might have to pay them a tiny amount just to do that, and they want to be in with a chance of owning Ceiling Cat or that image of DiCaprio smirking from Jango Unchained.
Imagine that some rich guy in the time of Leonardo Da Vinci had a vision that somebody was right then making a painting which would one day be worth so much that it would be guarded more zealously than any living person; and he was convinced that this vision was true, but he didn't know what it would look like or who was painting it. So he went around buying up any painting he could find that looked like anyone was interested in it. That's what I think is happening here, except that it's lots of rich guys at once. And they're doing this kind of gambling because the monetary system is overloaded with centralised capital that has nowhere to go for an ROI that its owners are prepared to get out of bed for.
The other side of the story is a gold rush for content creators (and art thieves) to try and get a piece of this crazy cash which is being thrown around.
Please do submit the 3D model, if it's in a usable state!
Though you might want to make it a separate submission so that both pieces of art can be correctly assigned to the 2D or 3D categories (don't think you can do both in one submission?)
For simple animations it is very quick to make a gif from gimp! This is with 2.8.14:
1. Paste the first frame as a new image
2. "Paste as New Layer" each of the rest of the frames
3. If it's pixel art at retro resolutions, and the gif is for previewing or demoing and not for direct use in an engine, then scale the whole image by a factor of 200%-800% without filtering
4. "Export As" and put a .gif extension to the filename, accept
5. Dialog pops up, select the "as animation" tickbox and set desired frame rate (in ms/frame: so 50 means 20fps, which is about the fastest that you can expect browsers to display it reliably). You probably also want to tick the "repeat forever" and "replace every frame" options
It would be nice to add more preview images. Because it's in a zip file you have to download and unzip it to even look at it.
If you really want download count, you can put individual image files alongside the zip file - then they can be viewed in a browser by "open in new tab", and it still counts as a download.
I would suggest a different preview image as there's so much here, and that won't be immediately obvious in search results. Maybe use a screenshot from the game, or use the cars sheet (which is the most "self-explanatory" of the sheets here) as the preview?
For anyone landing here more recently, these assets got used by somebody to make a short, free Android game called "Mission Massive Migration", which I liked a lot. Go play it.
I was inspired by this art to make the "Space War Man" set that you can find on my subs page.
I don't understand it that well myself, and what I do understand looks kinda worrying.
Basically there's some crypto blockchain magic which can be used to prove that you've paid X amount for a specific piece of digital art. It's proof that you "own" this art, which is independent of any legal jurisdiction - it's based on mathematics, not on legal institutions. Of course, traditional legal jurisdictions might not decide to recognise this right, and then you don't actually "own" it as far as they're concerned.
So it looks like the NFT craze is basically a lot of people with far too much money, betting that this way of defining art ownership will eventually dominate over traditional legal institutions, and trying to amass a collection with a good chance of containing some piece that will be worth a lot in some future legal jurisdiction. For example they might imagine that in the future the law might enforce that anybody sharing one of these images might have to pay them a tiny amount just to do that, and they want to be in with a chance of owning Ceiling Cat or that image of DiCaprio smirking from Jango Unchained.
Imagine that some rich guy in the time of Leonardo Da Vinci had a vision that somebody was right then making a painting which would one day be worth so much that it would be guarded more zealously than any living person; and he was convinced that this vision was true, but he didn't know what it would look like or who was painting it. So he went around buying up any painting he could find that looked like anyone was interested in it. That's what I think is happening here, except that it's lots of rich guys at once. And they're doing this kind of gambling because the monetary system is overloaded with centralised capital that has nowhere to go for an ROI that its owners are prepared to get out of bed for.
The other side of the story is a gold rush for content creators (and art thieves) to try and get a piece of this crazy cash which is being thrown around.
Cool pokemon-like design!
Please do submit the 3D model, if it's in a usable state!
Though you might want to make it a separate submission so that both pieces of art can be correctly assigned to the 2D or 3D categories (don't think you can do both in one submission?)
They don't appear to conform to NES limitations on the number of colours that you can have in an 8x8 area.
But they do look good, or at least, the ones in the previews do!
For simple animations it is very quick to make a gif from gimp! This is with 2.8.14:
1. Paste the first frame as a new image
2. "Paste as New Layer" each of the rest of the frames
3. If it's pixel art at retro resolutions, and the gif is for previewing or demoing and not for direct use in an engine, then scale the whole image by a factor of 200%-800% without filtering
4. "Export As" and put a .gif extension to the filename, accept
5. Dialog pops up, select the "as animation" tickbox and set desired frame rate (in ms/frame: so 50 means 20fps, which is about the fastest that you can expect browsers to display it reliably). You probably also want to tick the "repeat forever" and "replace every frame" options
6. Accept and done.
It would be nice to add more preview images. Because it's in a zip file you have to download and unzip it to even look at it.
If you really want download count, you can put individual image files alongside the zip file - then they can be viewed in a browser by "open in new tab", and it still counts as a download.
I'd recommend more tags too.
You can update that description now, I know the game is live because I've played it and shot some of these garlic monsters ;)
What did you use to make the game?
Eye colours missing from the palette?
I would suggest a different preview image as there's so much here, and that won't be immediately obvious in search results. Maybe use a screenshot from the game, or use the cars sheet (which is the most "self-explanatory" of the sheets here) as the preview?
For anyone landing here more recently, these assets got used by somebody to make a short, free Android game called "Mission Massive Migration", which I liked a lot. Go play it.
I was inspired by this art to make the "Space War Man" set that you can find on my subs page.
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