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Hello! I'm glad you want to
Sunday, March 7, 2010 - 06:22

Hello!

I'm glad you want to contribute theose models. I would recommend that you upload the models without textures and encourage in the descriptions to create textures..

I'm no 3d artist. I heared how little fun it is to paint textures on models, so it might be hard to get some volunteers :| Maybe I only listened to one type of people so far though :)

cute!
Sunday, March 7, 2010 - 00:52

cute!

I think "featured art" is
Friday, March 5, 2010 - 12:01

I think "featured art" is supposed "the best, according to moderators".

 

Favorites is for "best art, according to all users" (which is by attractive female 3d models will be most popular)

The preview player is in
Friday, March 5, 2010 - 04:44

The preview player is in flash and flash does not support ogg.

I made a new preview
Friday, March 5, 2010 - 03:10

I made a new preview mp3

 

You should totally make voices for http://www.sacredchao.net/~piman/angrydd/ :D

Are the new voices part of
Friday, March 5, 2010 - 02:16

Are the new voices part of http://www.opengameart.org/content/drunk-dwarf-voice-pack ? you can replace the old archive using the "edit" tab on that page.

Why don't you make the preview? :) Not on Linux? Sure, I'll do it for ya!

I made it using above code :)
Friday, March 5, 2010 - 01:51

I made it using above code :)

I think this kind of game
Tuesday, February 23, 2010 - 06:42

I think this kind of game should be implemented with ultra-simple graphics. You could use these for example and use image files filled with rectangles with letters and numbers for unit/building info and frame number info. Then it would be easy for some low-pixel artists to add content, which they would be more likely motivated to add if the game is already working.

I used these units in a tiny game even. :)

I have been enjoying a
Tuesday, February 23, 2010 - 00:41

I have been enjoying a proprietary flash game of the static real time strategy variety, if you too like it, you could make a simple clone of it, with less micro-management perhaps.

About the engine: Is the engine just for fun or do you want people to use it for their own projects? Why is it Linux-centered? Simply because it is your development platform or so you can do some tricks one can not do on Windows/Mac/FreeBSD? :)

PS: you can get some inspiration here.

Nice.. they do need to make
Monday, February 22, 2010 - 09:35

Nice.. they do need to make the license stuff more obvious and credit the authors though :)

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