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looks very interesting, but I
Thursday, April 8, 2010 - 14:29

looks very interesting, but I was confused by the preview, I thought it might be the UV map at first :D

3D previews for 3D models is probably a good idea ;D

I spread the word a little
Tuesday, April 6, 2010 - 11:10

I spread the word a little and am eager to see what you'll come up with :)

cute! :3
Tuesday, April 6, 2010 - 04:26

cute! :3

*g*
Thursday, April 1, 2010 - 09:03

*g*

heh, congratz!
Monday, March 29, 2010 - 10:29

heh, congratz!

@Robin please excuse, I
Monday, March 29, 2010 - 05:54

@Robin please excuse, I didn't mean to express "if true" but rather "if that is what you meant" :)

Hi! http://www.openclipart.or
Monday, March 29, 2010 - 03:43

Hi!

http://www.openclipart.org/search/?query=hourglass and http://www.openclipart.org/search/?query=health might be a first stop.

Your game's graphics are very pretty. Are the assets freely licensed (like stuff on this site) or are they comes-with-XNA material (never touched any xna)? :)

I noticed that violetland ( http://code.google.com/p/violetland/ ) might have a fitting icon style, so you might want to take a look at their assets as well.

 

Is there any source code of your project available? I only saw the zip and it seemed to contain only binary.

@Robin They do support PD and
Sunday, March 28, 2010 - 12:06

@Robin They do support PD and CC0, both do not require attribution

 

PS: There were licenses with no attribution requirement of the nc/nd/sa flavours? I didn't know. Very curious if true.

I find this very impressive!
Thursday, March 25, 2010 - 15:08

I find this very impressive! The xcf is interesting to 'read' as well!

Great work!

lulz @remaxim :D Also: they
Thursday, March 25, 2010 - 11:59

lulz @remaxim :D

Also: they look great and clear (clear what is shown, what they mean is of course not always clear but I'm sure it will be in the context of the game ;) )

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