4. General de-clutter. https://i.imgur.com/2p204jy.png 1. huge title/call-to-action, 2. large section titles, 3. wasted space around thumbnails
In general I would suggest to learn/copy/steal a lot of the UX from https://sketchfab.com/models/popular . No, sketchfab doesn't share OGA's values and goals but some goals (growth) match and some methods (growth through attractive presentation of user content) can match. :)
If I had the burden of processing the feedback, I would pick one and only one purpose of the page that is supposed to be designed for (landing page for guests) and focus on one purpose only (impress them). Maybe later there'd be time to implement a dashboard landing page for logged in users (or simply a dashboard) that is more community-focused.
5) I am thinking to make the previews a bit smaller with a border around them, still larger than the current ones but smaller than now. Was also thinking to add a "left and right" preview button for if someone has more then one preview image. Thoughts?
Sounds cool but complicated to implement and mobile-unfriendly. I'd focus on one preview and in a future project see if the upload form needs improvement.
8) Should I auto zoom in on images that have bad proportions, ie 10px x 500px or stick to showing the (almost useless?) super zoomed out image?
I would ignore the effect on submissions with non 16:9 thumbnails and find solutions (uploading requires 16:9) later.
Awesome track, sounds like a great science/research screen background or just an awesome (but so long that most of it will be missed) main menu bgm.
Very cool loops! HipHopNoir_1!
This is so cool, reminds of mod music for Deus Ex and Unreal Tournament 99
Very nice! Made a looping version: https://opengameart.org/content/hero-on-guard-orchestra-loop-edit
Thanks, it seems to work now.
This is crazy amazing music - wow!
Uploaded a new item today ( https://opengameart.org/content/fps-announcer-voice ). when pressing submit button, it took about 40 seconds to finish.
Loading https://opengameart.org/ takes 6 seconds.
In incognito mode, main page loads in 3 seconds and keeps spinning the load icon for 3 more seconds.
In incognito mode, individual asset pages load quickly, in non-incognito, they take a lot longer.
I guess I have to clear cookies and such.
@Botanic thank you for working on this. If not for the irregular grid, I would favor http://199.180.155.219/ over the current homepage.
@Samuncle ( https://samuncle.github.io/opengameart-new-gui/ ) gorgeous work.
1. Title length breaks layout. Solution: white-space:nowrap; text-overflow: ellipsis; https://i.imgur.com/N0F42RI.png
2. Title placement should be below image
3. responsive webdesign is missing (sketchfab has excellent width limits https://sketchfab.com/models/popular ).
4. General de-clutter. https://i.imgur.com/2p204jy.png 1. huge title/call-to-action, 2. large section titles, 3. wasted space around thumbnails
In general I would suggest to learn/copy/steal a lot of the UX from https://sketchfab.com/models/popular . No, sketchfab doesn't share OGA's values and goals but some goals (growth) match and some methods (growth through attractive presentation of user content) can match. :)
If I had the burden of processing the feedback, I would pick one and only one purpose of the page that is supposed to be designed for (landing page for guests) and focus on one purpose only (impress them). Maybe later there'd be time to implement a dashboard landing page for logged in users (or simply a dashboard) that is more community-focused.
Sounds cool but complicated to implement and mobile-unfriendly. I'd focus on one preview and in a future project see if the upload form needs improvement.
I would ignore the effect on submissions with non 16:9 thumbnails and find solutions (uploading requires 16:9) later.
epic!
This is beautiful!
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