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@Cemkalyoncu:  thanks! 
Monday, July 9, 2012 - 21:53

@Cemkalyoncu:  thanks!  Unfortunately, I have no plans to animate them atm; they're just intended as static in-battle sprites.  It would be quite a bit of work to do even basic animation, much less something fuller.

Thanks guys!
Sunday, July 8, 2012 - 23:19

Thanks guys!

@cemkalyoncu:  I'll give it a shot tomorrow.

@tshirtman:  Glad to hear it's useful!

@andrewj:  Thanks!

One additional facet to
Sunday, July 8, 2012 - 21:27

One additional facet to having a progress thread is that the more interesting you make your project, the more likely you will be to be able to get art requests filled if you need something custom.

That, my friend, sounds like
Sunday, July 8, 2012 - 15:57

That, my friend, sounds like a very exciting project.  I very much enjoyed the MMBN series, so I hope you'll be able to make something awesome.  If you come across any specific graphical needs be sure to post them here or in the IRC.

Here's a start if someone
Sunday, July 8, 2012 - 13:56

Here's a start if someone wants to develop it.  Not really worth its own post yet, so for now I've tucked it in with the beetle I just submitted.

Looks good!  I hope someone
Sunday, July 8, 2012 - 13:29

Looks good!  I hope someone will do a Thunderpaw texture for it...

http://opengameart.org/content/cat-print-horse

(sans wings, ofc).

This does appear to keep
Friday, July 6, 2012 - 12:51

This does appear to keep coming up.  Having a note under the licenses on each page might be a good idea.

@geekd:  There are actually
Wednesday, July 4, 2012 - 19:03

@geekd:  There are actually quite a few platformer tiles, though not a lot of really complete sets.  I have them all collected here: http://opengameart.org/content/platformersidescroller-tiles

 

Generally, the game is looking decent so far, but the physics are kind of frustrating.  He doesn't seem to have much stopping power/ability to corner, which makes him hard to control.

He now shoots, one of the
Tuesday, June 26, 2012 - 19:18

He now shoots, one of the rather important poses he was missing.

  Also a potential idle pose.  Not all that necessary, but ye.

 

edit2:

Also also an updated jump.

OK, folks, here are the spell
Sunday, June 24, 2012 - 15:03

OK, folks, here are the spell animations for Baldric.

 

Note:  unless there is some particular request, I'll probably leave it at these animations.

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