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Thanks for letting me know--I
Tuesday, March 24, 2015 - 03:40

Thanks for letting me know--I was wondering what was up, but he didn't seem to care to say.  I can understand that, a guy's gotta prioritize after all.  I definitely haven't been able to do very much game stuff at all in the past several months :(

What's Clint up to these days
Monday, March 23, 2015 - 12:44

What's Clint up to these days?  He's obviously alive, but I haven't seen him in this neck of the woods for quite a while.  I hope it's the good sort of busy, anyway.

I think the tentative
Tuesday, March 17, 2015 - 05:08

I think the tentative consensus is that art and code can be treated separately for this--all that needs to be released under -SA are direct derivaties of the graphics.  That hasn't been tested in court, but as far as I am concerned it satisfies the license requirements for anything I release under the license.

Note also that most (or all?) of the LPC base assets (at least those made by me, Sharm and Charles Gabriel--I don't know for sure about those done by Beast or Daniel Armstrong (Hughspectrum)) are dual-licensed to CC-By.  Of course that does not apply to any derivatives made by others, though they are free to dual-license as well if they please.

All that to say: you can absolutely pay me if you want.  I accept large wads of cash, precious metals or gemstones.

test
Tuesday, March 17, 2015 - 05:02

test

Thanks for the additional
Wednesday, March 11, 2015 - 11:31

Thanks for the additional information.  I don't mean to be a bother, but could you please remove the woman then?  The low res and edtis don't remove the copyright issue with using it, and we want to be sure that all the assets here are completely unencumbered license-wise.

It looks like you've
Tuesday, March 10, 2015 - 09:20

It looks like you've incorporated some photo resources here.  Is there any way you could reference those as well?  It's important that these kinds of sources be tracked to make sure that they're properly licensed.

You haven't given nearly
Sunday, March 8, 2015 - 13:21

You haven't given nearly enough information to fulfill a request like this.  No clarity on style, resolution, not even medium.  And comments like "decent to excellent quality" aren't going to win you a lot of points if you aren't putting money on the table.  It's fine to ask for free work but you'd better be willing to go the extra mile in a) being clear on exactly what you need, b) saying why an artist should take his or her time to fill that need, and c) being courteous because in the end you're asking for free stuff.

I reccomend that, if you're
Wednesday, March 4, 2015 - 21:53

I reccomend that, if you're using pixel art graphics, don't blur them.

Yeah, the LPC and 16x16
Wednesday, March 4, 2015 - 07:25

Yeah, the LPC and 16x16 assets were both OGA-backed projects, but independent of one another.

I like assets, and I think
Wednesday, March 4, 2015 - 07:23

I like assets, and I think they'll be really usable.  It would probably be helpful to devs to be a bit more specific about how you want to be credited, though--it's a lot easier for them if they don't have to guess.

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