Hard to tell, but possibly; Botanic found a webcrawler running in circles trying to index a link that went to a page that forwarded to the initial page, so he added some robot instructions.
Please continue posting times if you continue to see frequent 500 errors. It's possble there is more than one page/crawler doing it. And Thanks for your help, everyone. We resolved one issue, at least. :)
I noticed that too. It seems to only occur during a limited timeframe in the morning for me. Please post the earliest time (include timezone) in the morning you (anyone) see this error. We're working on resolving it, but it's hard to track down the cause when it's intermittent. Knowing when it starts will help us fix it
Block Roll: intuitive mechanics, goal becomes clear pretty quickly. I like it. My only suggestion would be to add some visual feature that hints at why a box is blocked from pivoting when it is flanked by two other boxes. Like little lightning bolts eminating from the edge opposite of the pivot point showing that it can't move because it is impacting the sides of the adjacent box.
Clockcheese: Controls don't always operate as I expect them to. They rotate the wheel in the same direction I am swiping as long as I'm only swiping near the bottom of the screen. As soon as my swipe leads into the upper portion of the screen (which seems necessary considering how much I need to rotate the wheel) it starts rotating the wheel backward even when I haven't changed direction of my swipe. It is also easy to swipe off the play area, which causes the wheel to drift back to its resting position, meaning I lose all "progress" in my wheel-turning efforts. I am playing on a PC browser, not a smartphone, so simply moving my mouse cursor without clicking is being interpreted as a swipe. This makes it pretty difficult to play since there is no way to lift the cursor off of the screen and reposition it without affecting the wheel. It is also unclear what I am supposed to be accomplishing with my wheel-turning. Should I be trying to crush the mouse? Am I trying to move the cheese? Should I be keeping out of the mouse's way so it can get the cheese? All of the above seem to result in a Game Over.
Thanks, but just FYI CC-BY-SA 4.0 is not the same license as CC-BY 4.0. The license selected doesn't match the license you've indicated in the copyright-attribution notice section.
Lovely. Please include that information on the copyright/attribution section of this submission. Also, because the common license is CC-BY 3.0, please change the license to that instead of CC0. Thanks
Hard to tell, but possibly; Botanic found a webcrawler running in circles trying to index a link that went to a page that forwarded to the initial page, so he added some robot instructions.
Please continue posting times if you continue to see frequent 500 errors. It's possble there is more than one page/crawler doing it. And Thanks for your help, everyone. We resolved one issue, at least. :)
I noticed that too. It seems to only occur during a limited timeframe in the morning for me. Please post the earliest time (include timezone) in the morning you (anyone) see this error. We're working on resolving it, but it's hard to track down the cause when it's intermittent. Knowing when it starts will help us fix it
YES! I'm trying it out ASAP.
Where can the credits be found?EDIT: Nevermind. Here they are: https://forgottenlands.online/en/page/legal-notice
Does Forgotten Lands use any assets from OpenGameArt?
Block Roll: intuitive mechanics, goal becomes clear pretty quickly. I like it. My only suggestion would be to add some visual feature that hints at why a box is blocked from pivoting when it is flanked by two other boxes. Like little lightning bolts eminating from the edge opposite of the pivot point showing that it can't move because it is impacting the sides of the adjacent box.
Clockcheese: Controls don't always operate as I expect them to. They rotate the wheel in the same direction I am swiping as long as I'm only swiping near the bottom of the screen. As soon as my swipe leads into the upper portion of the screen (which seems necessary considering how much I need to rotate the wheel) it starts rotating the wheel backward even when I haven't changed direction of my swipe. It is also easy to swipe off the play area, which causes the wheel to drift back to its resting position, meaning I lose all "progress" in my wheel-turning efforts. I am playing on a PC browser, not a smartphone, so simply moving my mouse cursor without clicking is being interpreted as a swipe. This makes it pretty difficult to play since there is no way to lift the cursor off of the screen and reposition it without affecting the wheel. It is also unclear what I am supposed to be accomplishing with my wheel-turning. Should I be trying to crush the mouse? Am I trying to move the cheese? Should I be keeping out of the mouse's way so it can get the cheese? All of the above seem to result in a Game Over.
Thanks,
but just FYI CC-BY-SA 4.0 is not the same license as CC-BY 4.0. The license selected doesn't match the license you've indicated in the copyright-attribution notice section.No. The logo is CC-BY 4.0:@TobiasM: would you be willing to change the license and attribute the presskit page or the Godot github where the logo is housed?EDIT: Fixed, thanks! :)
Lovely. Please include that information on the copyright/attribution section of this submission. Also, because the common license is CC-BY 3.0, please change the license to that instead of CC0. ThanksEDIT: Fixed, thanks! :)
textures from where in this site?
Pages