@withthelove I might do that. Looking forward to seeing some Yulpers action as well ^^ (hopefully it isn't too hard...)
@MayorofGaming It can be very difficult to gauge the time it takes to solve a riddle, that's true. And while my game has a little bit of resemblance to WizOrb, it's really not the same I would say. Kymiball has a very different setting and much more focus on the dialogue than WizOrb has.
That reminds me!
Any ideas for a pointless minigame I'll put in there?
Your character can buy a game called "SPACE WOLF" at some point within the world of Kymiball. I wanted to make a silly little minigame out of SPACE WOLF, something along the lines of an Atari 2600 game.
@withthelove Yes it is, and it will probably use the LPC assets too even, my problem was not really related to any sort of aversion towards giving credit to the authors of these works, it was solely related to the issue of having clickable links within the game.
Short length is not neccessarily a bad thing for these jam games. To be honest, it means more people will reach the end and it gives you more time to polish the experience there is.
@Saliv I stared at your post for a long time trying to undertand it, but nope. The law stuff and all the ways it can be interpreted goes way over my head and it might as well be gibberish to me, sorry.
@MayorofGaming WizOrb is still a very good game though.
@withthelove I might do that. Looking forward to seeing some Yulpers action as well ^^ (hopefully it isn't too hard...)
@MayorofGaming It can be very difficult to gauge the time it takes to solve a riddle, that's true. And while my game has a little bit of resemblance to WizOrb, it's really not the same I would say. Kymiball has a very different setting and much more focus on the dialogue than WizOrb has.
That reminds me!
Any ideas for a pointless minigame I'll put in there?
Your character can buy a game called "SPACE WOLF" at some point within the world of Kymiball. I wanted to make a silly little minigame out of SPACE WOLF, something along the lines of an Atari 2600 game.
Would this way of wording the credits be sufficient for resolving the whole graphics vs. special thanks debacle?
@withthelove Yes it is, and it will probably use the LPC assets too even, my problem was not really related to any sort of aversion towards giving credit to the authors of these works, it was solely related to the issue of having clickable links within the game.
@Saliv maybe your information was useful to someone else ^^
Ahh, reminds me of Tower of Druaga.
Short length is not neccessarily a bad thing for these jam games. To be honest, it means more people will reach the end and it gives you more time to polish the experience there is.
@MayorofGaming That looks nice!
I feel trying to make something like Maze of Galious is actually fairly ambitious, and to me, that would definitely be a serious project!
@Saliv I stared at your post for a long time trying to undertand it, but nope. The law stuff and all the ways it can be interpreted goes way over my head and it might as well be gibberish to me, sorry.
I am!
It fits perfectly for a cable car scene I'm making, I also really like that it sounds kinda like the Spyro games. I'll check out your other songs too.
@chasersgaming sorry for causing all that ruckus.
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