@Kalagaraz Heh, it might appear like that but that's not what I was thinking when I put that corpse there. I was thinking of 'Bandits' which are bad guys who rob people travelling the roads between cities. A quest I had in mind was to kill the 4 bandit leaders, as 1 of the jobs for the bounty hunter's office.
Hey, these are great! Thanks for submitting them to OGA. The pants in the first preview aren't included in the download. Anyways I hope to see more art like this from you ;)
@familyfarm Yep, these tiles are pretty awesome. I just re-worded the attribution instructions to simplify it to a short sentence. So copy the new simplified shortened text of the attribution instructions and provide the links as well and you'll be just fine ;-)
Thanks for showing me this, it's nice to see a map drawn with these tiles. That is definately a cool effect. Nice tutorial BTW and thanks again for putting my art to good use ;)
This looks way better then my 5 frame fire animation I made to give game developers something to use. Very nice license too. I'm going to re-size this down and see if I can get it to work in a 32X64 and add some visable firewood underneath.
Cool, interesting game Clint and nice job on the enemies. I especially like the druid. I can easily take the concept resize it down to 64x64 and polish the pixels and have more enemies for the game I'm working on 'Dusk'. I'm very happy to say that Dusk is currently being hosted online. If anyone is interested in playing an old GMUD game check out my blog http://duskrpg.blogspot.com/ All that's needed to play is Java.
Thanks Redshrike, I'll look at these to learn how to do animations better, and also inspiration to make some derivatives. The animated bird will give the programmer NotZed something to use when he get's around to implementing animated sprites in Dusk. I think animated sprites in Dusk will be like the idle animations in Battle for Wesnoth. So that bird is perfect!
Thanks for the whips and everything thing else you've drawn. I'll put these weapons to good use in an old gmud game called 'Dusk'. I'll invite you to play the game once it's ready. Right now it's activly being upgraded/modernized by NotZed (he's very good at Java programming ;)
@Kalagaraz Heh, it might appear like that but that's not what I was thinking when I put that corpse there. I was thinking of 'Bandits' which are bad guys who rob people travelling the roads between cities. A quest I had in mind was to kill the 4 bandit leaders, as 1 of the jobs for the bounty hunter's office.
Hey, these are great! Thanks for submitting them to OGA. The pants in the first preview aren't included in the download. Anyways I hope to see more art like this from you ;)
@familyfarm Yep, these tiles are pretty awesome. I just re-worded the attribution instructions to simplify it to a short sentence. So copy the new simplified shortened text of the attribution instructions and provide the links as well and you'll be just fine ;-)
Hi :-]
Thanks for showing me this, it's nice to see a map drawn with these tiles. That is definately a cool effect. Nice tutorial BTW and thanks again for putting my art to good use ;)
Thanks for this awesome contribution to OGA!
This looks way better then my 5 frame fire animation I made to give game developers something to use. Very nice license too. I'm going to re-size this down and see if I can get it to work in a 32X64 and add some visable firewood underneath.
Cool, interesting game Clint and nice job on the enemies. I especially like the druid. I can easily take the concept resize it down to 64x64 and polish the pixels and have more enemies for the game I'm working on 'Dusk'. I'm very happy to say that Dusk is currently being hosted online. If anyone is interested in playing an old GMUD game check out my blog http://duskrpg.blogspot.com/ All that's needed to play is Java.
Thanks Redshrike, I'll look at these to learn how to do animations better, and also inspiration to make some derivatives. The animated bird will give the programmer NotZed something to use when he get's around to implementing animated sprites in Dusk. I think animated sprites in Dusk will be like the idle animations in Battle for Wesnoth. So that bird is perfect!
Nice! Thank you LordNeo. Keep up the good work!
Hey Lordneo,
Thanks for the whips and everything thing else you've drawn. I'll put these weapons to good use in an old gmud game called 'Dusk'. I'll invite you to play the game once it's ready. Right now it's activly being upgraded/modernized by NotZed (he's very good at Java programming ;)
Maces would be nice ;)
Sweet, thanks a bunch!
I'll use these in Dusk :-]
I'm lacking general weaponry, so yes please! I also need armor too...
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