Your style is awesome.
I like how it often looks more like pixelart than being rendered.
And regarding your commercial plans mentioned in your second thread:
If you feel like giving back you can make your game commercial and share some tiles, which you think could be most useful to others, here on oga.
Initially I was just curious about the font. Well it's a cool font.
I did not recognize it as grafitti, so I saw some potential risk comming from that part and did not see any benefit in leaving it in the submission.
I'm not sure if this license is compatible with creative commons or not, I'm not a lawyer, I don't know.
But somebody could take your submission, extract the characters and make it into a font and sell it ... according to cc-by-sa 3.0 (and every license offered on this platform) that should be totally legit.
And I really don't know if it's a license transfere or not to put this under a creative commons license, I just would've avoided that, because I do not understand it.
I'm not an admin, I'm not taking down anything.
It's all right.
Yes, I have no doubt that you made that yourself. It was just a suggestion for more variation, since there are differently angled heads and bones.
LPC Character Generator is a collection of several submissions from here, remixes and some original stuff (I think). http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/Un...
But it sadly does not state where it's comming from.
The skeleton stuff is credited to Johannes Sjölund / wulax.
It's not wrong to refer to the character generator and credit all it's contributors.
My comment was more of an informative nature and where to get more similar stuff. No criticism or nagging was intended.
The skeleton is originally from here: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites
There is also one with heads and a bone pile https://opengameart.org/content/lpc-dungeon-elements you might want to incorporate
Those bones are too big though https://opengameart.org/content/bone-planet
Your style is awesome.
I like how it often looks more like pixelart than being rendered.
And regarding your commercial plans mentioned in your second thread:
If you feel like giving back you can make your game commercial and share some tiles, which you think could be most useful to others, here on oga.
Damn, this is epic
Is it possible to export the melody's midi?
Awesome, thank you.
This was the tile evolution:
Please tag with summerjam
@ǝıuusןısn: I wrote a Game Boy game, the dropdown menus are just part of the Game Boy emulator, I use.
Edit: sources of my game are located here https://github.com/basxto/great-burst
https://basxto.itch.io/great-burst
If somebody wants to give my game a shot.
I was a few seconds late, my browser is lagging like hell *shrugs
EDIT: Caution: It's still buggy and unfinished. Only one premade level.
Initially I was just curious about the font. Well it's a cool font.
I did not recognize it as grafitti, so I saw some potential risk comming from that part and did not see any benefit in leaving it in the submission.
I'm not sure if this license is compatible with creative commons or not, I'm not a lawyer, I don't know.
But somebody could take your submission, extract the characters and make it into a font and sell it ... according to cc-by-sa 3.0 (and every license offered on this platform) that should be totally legit.
And I really don't know if it's a license transfere or not to put this under a creative commons license, I just would've avoided that, because I do not understand it.
I'm not an admin, I'm not taking down anything.
It's all right.
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