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I think I will allow to play
Friday, July 19, 2019 - 17:44

I think I will allow to play random levels where you can enter a seed.
Looked fun when a bug resulted in a random level.

I gave up on music ... a rhythmic pling plong must be enough.

Looks great.
Friday, July 19, 2019 - 13:40

Looks great.
Maybe tag pixelart and parallax.

I'm looking for a way to get
Monday, July 15, 2019 - 19:01

I'm looking for a way to get music into my game and try to avoid to manually program the synthesizers. I think I'm close, I just have to understand how I wrap that assembly with C.

@chasersgaming: I use http:/
Thursday, July 11, 2019 - 18:11

@chasersgaming: I use http://gbdk.sourceforge.net/

Screenshot is taken from gambatte core of retroarch.

Source assets are https://opengameart.org/content/breakout-set and https://opengameart.org/content/monkey-lad-in-magical-planet

I don't know what I would do
Thursday, July 11, 2019 - 07:53

I don't know what I would do without Buch and Surt

mtpaint is capable of loading
Wednesday, July 10, 2019 - 17:55

mtpaint is capable of loading gimp's .gpl palettes and therefore easily swap palettes in indexed 8bit .png

https://github.com/wjaguar/mtPaint

Rolling down.
Tuesday, July 9, 2019 - 18:50

Rolling down.
That might be helpful for games with 4 directions

Creating an animated OGA
Tuesday, July 9, 2019 - 17:39

Creating an animated OGA splash on gameboy does take quite some time :D
But because of you guys I want to slide out O and A.
And also let sara blink in the end.

Who needs a story if you can have a cool splash screen?

Awesome, I love it.
Tuesday, July 9, 2019 - 17:34

Awesome, I love it.
Simple but cute.

I just looped the first 14
Sunday, July 7, 2019 - 23:48

I just looped the first 14 frames.

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