No, gpl and cc-by-sa neither require you to release something nor to give it away for free.
They make sure that the users get some defined freedoms.
If you sell it your customers are allowed to modify and redistribute everything that's under gpl or cc-by-sa, that's it.
And well for gpl you also have to include the sources and for cc you also have to credit the original authors.
It might also be an option to sponsor running costs for flare (domain, server etc.).
Your style is awesome.
I like how it often looks more like pixelart than being rendered.
And regarding your commercial plans mentioned in your second thread:
If you feel like giving back you can make your game commercial and share some tiles, which you think could be most useful to others, here on oga.
No, gpl and cc-by-sa neither require you to release something nor to give it away for free.
They make sure that the users get some defined freedoms.
If you sell it your customers are allowed to modify and redistribute everything that's under gpl or cc-by-sa, that's it.
And well for gpl you also have to include the sources and for cc you also have to credit the original authors.
It might also be an option to sponsor running costs for flare (domain, server etc.).
You represent a group of people, right?
Yes, I have no doubt that you made that yourself. It was just a suggestion for more variation, since there are differently angled heads and bones.
LPC Character Generator is a collection of several submissions from here, remixes and some original stuff (I think). http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/Un...
But it sadly does not state where it's comming from.
The skeleton stuff is credited to Johannes Sjölund / wulax.
It's not wrong to refer to the character generator and credit all it's contributors.
My comment was more of an informative nature and where to get more similar stuff. No criticism or nagging was intended.
The skeleton is originally from here: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites
There is also one with heads and a bone pile https://opengameart.org/content/lpc-dungeon-elements you might want to incorporate
Those bones are too big though https://opengameart.org/content/bone-planet
Your style is awesome.
I like how it often looks more like pixelart than being rendered.
And regarding your commercial plans mentioned in your second thread:
If you feel like giving back you can make your game commercial and share some tiles, which you think could be most useful to others, here on oga.
Damn, this is epic
Is it possible to export the melody's midi?
Awesome, thank you.
This was the tile evolution:
Please tag with summerjam
@ǝıuusןısn: I wrote a Game Boy game, the dropdown menus are just part of the Game Boy emulator, I use.
Edit: sources of my game are located here https://github.com/basxto/great-burst
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