I think with these guys with your music program, they don't want you uploading the sounds you buy or make with their program to anyone else, I think patents is a silly system, Reading a game patent is like Playing a set of out of tune bagpipes without even stopping to take a breath. I think the patent system is still like the free commercial english speech synthesis programs, They are both good at speaking bad english......So no i don't like the way patents are worded, its confusing.
You hate copyright? Copyright is just a walk in the park when compared to the whacky upside-down world of PATENTS, Patents is like Alice in Wonderland..... Patents are whats truly the spawn from hell, because they restrict freedom and creativity in game making. Patents tell you what you can and cannot create in your own games, patents protect game mechanics, & ideas, and concepts to prevent knock offs from being created from an inventor and a patent is dictated to by a company who files in for one, for example, you can't use the mass effect mouse diaglog Wheel idea in your own interactive dialog games because that mouse wheel system is protected by a patent, and patents usually last about 15-20 years I think, so that's not as long as copyright which is like 70+ years. So with some companies you may have to pay them licensing fees just to use their patents if they allow that, and they won't even tell you who they license their patents out to.., And in Final Fantasy, you can't use Yuna's sphere grid system in your game because that too is protected by patent, in fact all most all of Final Fantasy is protected by patents, so bravo to the company who filed over 238+ or so patents for Final Fantasy.
So its copyright, + Trademarks + Patents, + Distribtion Rights and so the train wreck known as intellectural Property Rights drags on through all this legal tape....so its not just only copyright infringement developers have to worry about.
You might want to use a different pogram to make music with or buy a license for Fl Studio, because theres's restrictions on the usage of this program (reading the licensed agreement now), thee guys have laid out many restrictions on their sounds.
what progam you using to make the music with? Because some of the instruments are pretty good. I'm intersted to hear the dance stuff if you plan on making some to put on here or have some avaliable to listen to. I been using a few of the eletronica and techno tunes from off here because I'm got a couple of dance clubs in my game (on different planets).
Hes got the basics down in his tunes, and listening to it by itself the tune sound ok but in the video game that I'm building, I actually have 3 different sound ambients effects playing in the background other to give more depth and texture to create the space ambient effect I want as I'm doing a sci-fi rpg game..
with some modification, This could probably pass off as a tune for the dance club in my game. although it sounds more like racer style of music to me, its not bad. a bit repetitative in places. nice rythym.
They are thiking of shifting the Pitch value of the voice to try to make more better english synthesis. it does not work with the linear approach, with english they find it difficult to get a perfectly natural sounding synthesis.
The file in question is not your chair blender file, but another file I downloaded rom a free studio website. But I don't have 3ds studio Max or Maya to conert the file from chair.max to chair,fbx Because Even though Blender has got about 20 types of file formats it can import, There's no plugin in Blendr for importing in MAX files. So I can't change the file format from max to 3ds or to FBX as a result. Unreal use FBX.
I think with these guys with your music program, they don't want you uploading the sounds you buy or make with their program to anyone else, I think patents is a silly system, Reading a game patent is like Playing a set of out of tune bagpipes without even stopping to take a breath. I think the patent system is still like the free commercial english speech synthesis programs, They are both good at speaking bad english......So no i don't like the way patents are worded, its confusing.
You hate copyright? Copyright is just a walk in the park when compared to the whacky upside-down world of PATENTS, Patents is like Alice in Wonderland..... Patents are whats truly the spawn from hell, because they restrict freedom and creativity in game making. Patents tell you what you can and cannot create in your own games, patents protect game mechanics, & ideas, and concepts to prevent knock offs from being created from an inventor and a patent is dictated to by a company who files in for one, for example, you can't use the mass effect mouse diaglog Wheel idea in your own interactive dialog games because that mouse wheel system is protected by a patent, and patents usually last about 15-20 years I think, so that's not as long as copyright which is like 70+ years. So with some companies you may have to pay them licensing fees just to use their patents if they allow that, and they won't even tell you who they license their patents out to.., And in Final Fantasy, you can't use Yuna's sphere grid system in your game because that too is protected by patent, in fact all most all of Final Fantasy is protected by patents, so bravo to the company who filed over 238+ or so patents for Final Fantasy.
So its copyright, + Trademarks + Patents, + Distribtion Rights and so the train wreck known as intellectural Property Rights drags on through all this legal tape....so its not just only copyright infringement developers have to worry about.
You might want to use a different pogram to make music with or buy a license for Fl Studio, because theres's restrictions on the usage of this program (reading the licensed agreement now), thee guys have laid out many restrictions on their sounds.
what progam you using to make the music with? Because some of the instruments are pretty good. I'm intersted to hear the dance stuff if you plan on making some to put on here or have some avaliable to listen to. I been using a few of the eletronica and techno tunes from off here because I'm got a couple of dance clubs in my game (on different planets).
these tunes would suit car racing games,
souns like rachet 'n' clank style of music in some places.
Hes got the basics down in his tunes, and listening to it by itself the tune sound ok but in the video game that I'm building, I actually have 3 different sound ambients effects playing in the background other to give more depth and texture to create the space ambient effect I want as I'm doing a sci-fi rpg game..
1880's rag time with a futuristic twist.?
with some modification, This could probably pass off as a tune for the dance club in my game. although it sounds more like racer style of music to me, its not bad. a bit repetitative in places. nice rythym.
They are thiking of shifting the Pitch value of the voice to try to make more better english synthesis. it does not work with the linear approach, with english they find it difficult to get a perfectly natural sounding synthesis.
The file in question is not your chair blender file, but another file I downloaded rom a free studio website. But I don't have 3ds studio Max or Maya to conert the file from chair.max to chair,fbx Because Even though Blender has got about 20 types of file formats it can import, There's no plugin in Blendr for importing in MAX files. So I can't change the file format from max to 3ds or to FBX as a result. Unreal use FBX.
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