Wait, I found it! It was Hyptosis :) From this entry, image 3 (which I now notice also has the non-free lanterns, canopies and clock :p) on the far left. Really sorry I screwed up the attribution on that stuff; I'm thinking I should make an attribution diagram like you have for all my other submissions to make sure I haven't missed anything and it's clear who to attribute.
The shells are killing me... I know some of them are mine (attached); the others I could have sworn were Hyptosis, but I can't seem to find them :( FWIW, I'm pretty sure the coral/branch thing was originally brown/grey and one of the shells was pink, then I recolored them to make some variations. I'll do some more digging later, otherwise I may have to remove them...
The latter probably makes more (or just as much) sense for an RPG or MORPG like Stendhal, but the former would be more practical for a game with Harvest Moon/Stardew Valley-style seasonal progression.
Definitely! Do you think it makes more sense to make a seasonal variant of an entire tileset (like, make a version of these tilesets where everything is covered in snow), or to just makea separate snowy tileset?
In light of the whole situation with Hyptosis' lantern, I've been trying to finish some "town decorations"---stuff that would be around a town/village (other than major buildings). I've been working on two settings: medieval and victorian (with an eye towards steampunk for the latter). The goal is for the two sets to be usable together as well, for some settings.
Medieval is basically done. There are a few other things I've thought about adding to it, namely some more farming stuff and some market stalls, but I think I'll make separate packs for those. I'd be happy for other ideas suggestions though (I've spent a while googling "medieval village" "medieval town," etc. looking for ideas :p
Victorian is probably 80% done. I want to tidy up some of the glass, finish making some wrought iron furniture, and add some arbors/pergolas/trellises. I tried making a Paris-inspired newsstand, but was never able to get it to look good... may come back to that at some point.
Looks amazing Zabin, really excited for the rocks to be released. I'm working on an LPC rock/cliff set, but have been waiting for you to finish yours so it can be included ;-)
Let me know if I can help with any attributions. I should really start doing those for my submissions...
Yep, that one was mine. You can use it CC-BY 2+, OGA-BY 2+, or GPL v2+.
In fact, here are all the ones that are totally original, with the exception of the ones in the top right box, which are derived from SpiderDave's Flowers (CC0). You can use any of these under any of the licenses above.
Realized I forgot to attribute tilesets by Sharm and Hyptosis that I used in here; I've added the following to the credits file:
[LPC] Arabic Elements
Lanea Zimmerman (Sharm), William Thompson
CC-BY 3.0 / GPL 3.0 / GPL 2.0 / OGA-BY 3.0
https://opengameart.org/content/lpc-arabic-elements
Lots of free 2d tiles and sprites by Hyptosis
Hyptosis, Zabin
CC-BY 3.0
https://opengameart.org/content/lots-of-free-2d-tiles-and-sprites-by-hyp...
Wait, I found it! It was Hyptosis :) From this entry, image 3 (which I now notice also has the non-free lanterns, canopies and clock :p) on the far left. Really sorry I screwed up the attribution on that stuff; I'm thinking I should make an attribution diagram like you have for all my other submissions to make sure I haven't missed anything and it's clear who to attribute.
Palm tree trunk is from https://opengameart.org/content/shootem-up-graphic-kit
The bush is from https://opengameart.org/content/lpc-arabic-elements , which I realize I forgot to attribute. I'll update my submission ASAP.
The shells are killing me... I know some of them are mine (attached); the others I could have sworn were Hyptosis, but I can't seem to find them :( FWIW, I'm pretty sure the coral/branch thing was originally brown/grey and one of the shells was pink, then I recolored them to make some variations. I'll do some more digging later, otherwise I may have to remove them...
The latter probably makes more (or just as much) sense for an RPG or MORPG like Stendhal, but the former would be more practical for a game with Harvest Moon/Stardew Valley-style seasonal progression.
Definitely! Do you think it makes more sense to make a seasonal variant of an entire tileset (like, make a version of these tilesets where everything is covered in snow), or to just makea separate snowy tileset?
Along with those two are some fences, same pair of styles.
In light of the whole situation with Hyptosis' lantern, I've been trying to finish some "town decorations"---stuff that would be around a town/village (other than major buildings). I've been working on two settings: medieval and victorian (with an eye towards steampunk for the latter). The goal is for the two sets to be usable together as well, for some settings.
Medieval is basically done. There are a few other things I've thought about adding to it, namely some more farming stuff and some market stalls, but I think I'll make separate packs for those. I'd be happy for other ideas suggestions though (I've spent a while googling "medieval village" "medieval town," etc. looking for ideas :p
Victorian is probably 80% done. I want to tidy up some of the glass, finish making some wrought iron furniture, and add some arbors/pergolas/trellises. I tried making a Paris-inspired newsstand, but was never able to get it to look good... may come back to that at some point.
Looks amazing Zabin, really excited for the rocks to be released. I'm working on an LPC rock/cliff set, but have been waiting for you to finish yours so it can be included ;-)
Let me know if I can help with any attributions. I should really start doing those for my submissions...
Yep, that one was mine. You can use it CC-BY 2+, OGA-BY 2+, or GPL v2+.
In fact, here are all the ones that are totally original, with the exception of the ones in the top right box, which are derived from SpiderDave's Flowers (CC0). You can use any of these under any of the licenses above.
I'd be interested!
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