Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Primary tabs

  • View
  • Collections
  • Comments(active tab)
  • Followers
  • Friends
  • Favorites
Re: Be funny, raise money (help us come up with funny things ...
Tuesday, November 9, 2010 - 13:31

Will there be a new site mascot in OGA2.0? To tell the truth, I don't especially like the current one.

Re: Be funny, raise money (help us come up with funny things ...
Monday, November 8, 2010 - 12:36

"Official OpenGameArt (full logo here) donor
That means I can eat 0.14 babies and still be a pretty nice person."

Or something. I'm tired. :/

Re: Be funny, raise money (help us come up with funny things ...
Sunday, November 7, 2010 - 23:30

Or how about some jokingly smug ones, like: "OpenGameArt is awesome (and I am awesome as well for being a member)"

Or (more geared at game devs): "I found this site filled with art I could use to enhance my game, and all I got was this lousy t-shirt."

Or (more geared at artists): "I found this site where my art could be used in a wild variety of games, and all I got was this lousy t-shirt." (Surprisingly, I have a really hard time imagining how you artists might see OGA. Maybe one of you could improve on this one?)

They might be a bit long, though.

Maybe something shorter then, something like: "OGA Yay!" (or maybe a bit longer than that :P)

Re: Weekly Challenge: Art Tutorial (due Nov 8th)
Tuesday, November 2, 2010 - 11:01

Oh, great idea!

Re: New licensing options on commissioned art
Friday, August 13, 2010 - 11:40

How exactly would the LGPL be better than GPL in this situation?

Re: Weekly Challenge: Educational Science (due Aug 16th)
Tuesday, August 10, 2010 - 13:46

Oh, boy, this is going to be interesting!

Re: Post your least cliche plot element!
Tuesday, August 10, 2010 - 13:45

You are an evil overlord and fall madly in love with a beautiful princess --- but a peasant/plumber is stopping you, and you have to defeat him to claim your love. In the end, the princess prefers the peasant, even though he's dead. The princess is the final boss.

---

You play a game which appears to be a game about karma, but every time you do a good thing, rocks fall and everybody dies.

---

This is getting less and less related to either plot or story, but anyway:

The story is one of an ordinary RPG, but it quickly turns out to be an actual Role Playing game, as in you don't get points for slaying monsters, but for role playing, playing an interesting character, behaving realistically towards NPCs, etc.

Re: Test the OGA Sprite Builder!
Thursday, August 5, 2010 - 01:56

Oh, nice. Works on Firefox 3.6.8 and Midori 0.2.6 (which uses WebKitGTK+ 1.2.1).

Re: Donations (community input encouraged)
Monday, July 26, 2010 - 13:48

>Invitation only...old marketing trick to have you want it more.

Crazy idea (not to be seriously listened to): hype up a secret invitation-only part of OGA2.0 (“with content you have never seen before!”), but when people get to it, it turns out to be just an empty page.

Re: Weekly Challenge: NPC Writeup (due July 26th)
Monday, July 26, 2010 - 09:50

Hurray! I guess...

All the more reason to change this in OGA 2.0. :)

Pages

  • « first
  • ‹ previous
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • next ›
  • last »