I like the idea of putting search and the latest news/blog entry right up front.
I agree, the large previews are great but limting the number 'before the fold' is not so hot. Although, I think going that route on mobile would be perfectly fine.
I have viddled up two 'Created for OpenGameArt.org's Spring 2019 Game Jam' pics if people want to use them.
These are 1920x1080 but should resize to whatever you need them to be.
Working on a low-res version using the SMS palette for use in Spring and I's game. Will post that ASAP.
Thursday, March 28, 2019 - 05:57
Yay! I'm all in on this one! but of course, FloffleWoffle already knew that, we're going to collaborate on a game for this jam! Very excited, neither of us have done a team project for one of these jams before so wish us luck!
@Boom Shaka: I'll say this de-make turned out a lot better than I was expecting. I think there's a certain magic to the 8-bit era that makes it work. You have enough to play with to keep the same general idea, but you have to cut and shrink enough stuff that it becomes it's own idea at the same time.
I tinkered with an Amiga de-make, but by the 16 bit era, you have enough colors and pixels that it really just ends up being a worse looking version of the existing site. Well at least, that was my experience, maybe somebody wants to bust out a hot Genesis version and prove me wrong! :)
As an aside, an alternate approach would be to do skins based off the marketing/packaging look for the different systems. Wood panelling, or silver with crazy horizontal rainbow separators everywhere for Atari 2600, or use that crazy graph paper motif from the Genesis carts, or do up the preview icons in the style of first gen NES boxes.
@Flofflewoffle Flooferwoofer: Haha, TBH the NES colors don't look that bad to me either, somehow I was able to keep a hint of the OGA purple in there with the NES palette which I like. You know I just couldn't resist the console wars jab. ;)
@chasersgaming: Glad you like! As with so many things in life, I'm afraid I was pretty late to the Dreamcast party, but once I got there it was definitely a good time! Never did take one online, but I did buy a DC mouse so I'd be ready in case I ever wanted to. TBH, not sure how well that logic worked out for me ;)
I like the idea of putting search and the latest news/blog entry right up front.
I agree, the large previews are great but limting the number 'before the fold' is not so hot. Although, I think going that route on mobile would be perfectly fine.
And the winner is....
Daft-Freak for 'Site Design: Light and Dark' (https://opengameart.org/content/site-design-light-and-dark)
Thanks to everyone who participated either by submitting, voting or commenting!
We got some great entries, I'd say the site developers have their work cut out for them trying to choose between all these cool design ideas! :)
Anyway we can get this Jam linked up in the top left hand corner of the main page?
IIRC previous jams and challenges have gotten a little blurb there where 'Chat With Us' is.
Looks awesome!!
Congrats on finishing it!
I have viddled up two 'Created for OpenGameArt.org's Spring 2019 Game Jam' pics if people want to use them.
These are 1920x1080 but should resize to whatever you need them to be.
Working on a low-res version using the SMS palette for use in Spring and I's game. Will post that ASAP.
Yay! I'm all in on this one! but of course, FloffleWoffle already knew that, we're going to collaborate on a game for this jam! Very excited, neither of us have done a team project for one of these jams before so wish us luck!
Thank you! These are awesome! And every game needs one so very useful as well!
Don't despair Sping!
Game Developement is fraught with peril, but you don't have to go it alone!
I just PM'd you, let's work on a something together for the Spring Game Jam!
@Boom Shaka: I'll say this de-make turned out a lot better than I was expecting. I think there's a certain magic to the 8-bit era that makes it work. You have enough to play with to keep the same general idea, but you have to cut and shrink enough stuff that it becomes it's own idea at the same time.
I tinkered with an Amiga de-make, but by the 16 bit era, you have enough colors and pixels that it really just ends up being a worse looking version of the existing site. Well at least, that was my experience, maybe somebody wants to bust out a hot Genesis version and prove me wrong! :)
As an aside, an alternate approach would be to do skins based off the marketing/packaging look for the different systems. Wood panelling, or silver with crazy horizontal rainbow separators everywhere for Atari 2600, or use that crazy graph paper motif from the Genesis carts, or do up the preview icons in the style of first gen NES boxes.
@Flofflewoffle Flooferwoofer: Haha, TBH the NES colors don't look that bad to me either, somehow I was able to keep a hint of the OGA purple in there with the NES palette which I like. You know I just couldn't resist the console wars jab. ;)
@chasersgaming: Glad you like! As with so many things in life, I'm afraid I was pretty late to the Dreamcast party, but once I got there it was definitely a good time! Never did take one online, but I did buy a DC mouse so I'd be ready in case I ever wanted to. TBH, not sure how well that logic worked out for me ;)
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