@Danimal: I've already posted Art Challenge themes through May, but I can definitely run 'Make Something for Flare' in June or July for you. Probably want to do whichever month is NOT the month of the OGA Summer Game Jam.
Wednesday, January 15, 2020 - 12:49
That schedule works for me.
Tuesday, January 14, 2020 - 16:36
I dunno. I don't want to be a downer but I think there really is a certain magic to that Summer Jam. I've seen more than one person post that they look forward to it each year.
My concern with running alot of jams is just spreading ourselves too thin. I'm not sure how many participants the OGA community can draw for a jam, but it does seem like the less participation in each one we should expect.
that said, I'm game for trying another year's worth of seasonal jams. I guess we might as well try it and see what happens. The worst case is we get poor participation and then we know for sure that we should try running fewer jams in the next year.
I can host the Fall Jam again if that works for folks, be the third year in a row for me.
> One thing I did notice about the last jam is that it didnt seem to appear on the home page like the summer jam did?
This part is pretty critical, I thought the fall jam had appeared on the front page, but looking at the page today, I don't see it, just the Fall Art Challenge and the Summer Jam. I'd say it's key to:
1) announce the Game Jams 1 month in advance
2) get them promoted on the OGA home page
Tuesday, January 14, 2020 - 16:26
I guess what I could do is just post the monthly challenges to the 'Weekly Challenge' forum, which is where I normally post them anyways. But instead of posting a challenge just as it starts, I could post as many challenges as I needed to ahead of time, giving them each their own topic. Then I can use the magic medicine storm showed me to push the current challenge to the front page at the start of each month. Folks who wanted to see what challenges were coming up could just peek in the 'Weekly Challenge' forum.
well, I don't know if that makes any sense, but I think it could work.
In the past, I've advocated running seasonal jams, so 4 a year. At the time, my thinking was that we might as well try it and see if there's enough interest to support that many Jams. But after the last year, when I think we did well run 1 jam every season, I think it's clear there's not quite enough interest to sustain that many OGA Game Jams in a year. Maybe 2 would be a better number?
I think ZomBCool makes a good point about timing playing a role. People just seem to have more time and enthusiasm for the Summer Jam.
It's tempting to say do Summer and Winter as that spaces things best, but I almost wonder if Spring and Summer would be best.
I also wonder if overall the 'Game Jam' space is starting to get over crowded, making it harder for the OGA Jam to stand out, but I'm not sure what can be done about that.
I agree with your concern about things getting lost in the shuffle if they are confined to just forum threads.
For example, it'd be cool to have a way to pre-load the next 3 or 4 art challenges and then have a link where people could click to see 'Upcoming Art Challenges' or something like that.
But I'm not sure how much new development we can ask for right now, I know there is the big 'OGA 2.0' overhaul still going on, so I doubt there's too much appetite for adding new features to the current site.
I'm nervous to comitt to running one art challenge a month, but I do think it'd be nice for the site to sort of always have a challenge going. I think that would encourage more engagement over time. I'll think about how I could manage suppporting that. Being able to pre-load the challenges would help, because that would allow me to 'work ahead' a bit, so to speak, so if something like what happened this month where I got sick at the first of the month happens again all wouldn't be lost.
I am happy to step in and run quarterly Art Challenges (Winter, Spring, Summer, Fall).
In fact, I was planning on running a Winter Challenge starting on Jan 1 until I fell over with a stomach bug that's had me laid up for the past week. On the mend now though, so maybe it's not too late to get something setup for middle of the month.
What format do people like best for the Art Challenges?
The current approach I've been using is 3 weeks to submit, 1 week to vote.
I don't mind that, it's kind of low key and technically favors early submitters but it does seem to work out ok.
I've also typically announced the theme and the challenge all at one go.
Would people prefer to know the theme further in advance? Like if the theme were announced the month before the challenge? The idea just being to give people more time to prepare and create works while at the same time not having an endless submission window.
I have noticed with the Game Jams that getting the word out well before the Jam actually begins does seem to help participation, so I guess to some degree I'm wondering if maybe the same thing doesn't apply to the Art Challenges?
@Xom Adept: Here's a logo for you!
Let me know if you need it another size or anything.
Used:
https://opengameart.org/content/winter-holiday-2d-backgrounds
by
CraftPix.net 2D Game Assets
OGA-BY 3.0
and
https://opengameart.org/content/sara-oga
by
TAD
CC-BY 3.0
@Danimal: I've already posted Art Challenge themes through May, but I can definitely run 'Make Something for Flare' in June or July for you. Probably want to do whichever month is NOT the month of the OGA Summer Game Jam.
That schedule works for me.
I dunno. I don't want to be a downer but I think there really is a certain magic to that Summer Jam. I've seen more than one person post that they look forward to it each year.
My concern with running alot of jams is just spreading ourselves too thin. I'm not sure how many participants the OGA community can draw for a jam, but it does seem like the less participation in each one we should expect.
that said, I'm game for trying another year's worth of seasonal jams. I guess we might as well try it and see what happens. The worst case is we get poor participation and then we know for sure that we should try running fewer jams in the next year.
I can host the Fall Jam again if that works for folks, be the third year in a row for me.
> One thing I did notice about the last jam is that it didnt seem to appear on the home page like the summer jam did?
This part is pretty critical, I thought the fall jam had appeared on the front page, but looking at the page today, I don't see it, just the Fall Art Challenge and the Summer Jam.
I'd say it's key to:
1) announce the Game Jams 1 month in advance
2) get them promoted on the OGA home page
I guess what I could do is just post the monthly challenges to the 'Weekly Challenge' forum, which is where I normally post them anyways. But instead of posting a challenge just as it starts, I could post as many challenges as I needed to ahead of time, giving them each their own topic. Then I can use the magic medicine storm showed me to push the current challenge to the front page at the start of each month. Folks who wanted to see what challenges were coming up could just peek in the 'Weekly Challenge' forum.
well, I don't know if that makes any sense, but I think it could work.
In the past, I've advocated running seasonal jams, so 4 a year. At the time, my thinking was that we might as well try it and see if there's enough interest to support that many Jams. But after the last year, when I think we did well run 1 jam every season, I think it's clear there's not quite enough interest to sustain that many OGA Game Jams in a year. Maybe 2 would be a better number?
I think ZomBCool makes a good point about timing playing a role. People just seem to have more time and enthusiasm for the Summer Jam.
It's tempting to say do Summer and Winter as that spaces things best, but I almost wonder if Spring and Summer would be best.
I also wonder if overall the 'Game Jam' space is starting to get over crowded, making it harder for the OGA Jam to stand out, but I'm not sure what can be done about that.
@chasersgaming:
I agree with your concern about things getting lost in the shuffle if they are confined to just forum threads.
For example, it'd be cool to have a way to pre-load the next 3 or 4 art challenges and then have a link where people could click to see 'Upcoming Art Challenges' or something like that.
But I'm not sure how much new development we can ask for right now, I know there is the big 'OGA 2.0' overhaul still going on, so I doubt there's too much appetite for adding new features to the current site.
I'm nervous to comitt to running one art challenge a month, but I do think it'd be nice for the site to sort of always have a challenge going. I think that would encourage more engagement over time. I'll think about how I could manage suppporting that. Being able to pre-load the challenges would help, because that would allow me to 'work ahead' a bit, so to speak, so if something like what happened this month where I got sick at the first of the month happens again all wouldn't be lost.
@all:
I am happy to step in and run quarterly Art Challenges (Winter, Spring, Summer, Fall).
In fact, I was planning on running a Winter Challenge starting on Jan 1 until I fell over with a stomach bug that's had me laid up for the past week. On the mend now though, so maybe it's not too late to get something setup for middle of the month.
What format do people like best for the Art Challenges?
The current approach I've been using is 3 weeks to submit, 1 week to vote.
I don't mind that, it's kind of low key and technically favors early submitters but it does seem to work out ok.
I've also typically announced the theme and the challenge all at one go.
Would people prefer to know the theme further in advance? Like if the theme were announced the month before the challenge? The idea just being to give people more time to prepare and create works while at the same time not having an endless submission window.
I have noticed with the Game Jams that getting the word out well before the Jam actually begins does seem to help participation, so I guess to some degree I'm wondering if maybe the same thing doesn't apply to the Art Challenges?
I love it!
And so does The Mad SMS'er!!
(converted to Sega Master System palette)
thanks for sharing!
Santa-stic! Thanks for sharing!
and to do my part, here it is in glorius SMS-a-vision.
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