I disabled the offending module, which wasn't being used for anything anyway (also disabled another module I wasn't using). Hopefully that'll clear up the error.
Looks like it barfed becase you don't have the Qt.Labs.Shaders module installed. Try the latest git revision; I've commented that part out because it wasn't doing anything anyway.
Actually, it's not necessary to credit the site unless the author specifically requests it in the description of the download (of course, site credits are always appreciated). ;)
Sorry to throw the book at you on this, but site policy is that we need you to upload the actual content, and not just previews (I would have mentioned this earlier, but I didn't realize that the model files weren't included).
If you'd be willing to upload them, I'll do my best to implement a download counting mechanism on OGA, since I suspect other people would be interested too. If not, I'll have to de-publish this submission, as it doesn't contain the actual files.
We definitely would like the whole mesh, if possible. :)
If there's something giving the impression that we just want renders, let me know and I'll fix it.
Thanks!
Bart
I disabled the offending module, which wasn't being used for anything anyway (also disabled another module I wasn't using). Hopefully that'll clear up the error.
Combat is mouse based for the moment. Keyboard support will be added. Leveling up and saving are not implemented yet.
I removed the offending code. I probably won't use it again until qt5 comes out, and it's integrated into qt5 so there shouldn't be a dependency.
Use your mouse to select menu items then click on the target. The cure spell currently freezes combat, so don't use it.
Looks like it barfed becase you don't have the Qt.Labs.Shaders module installed. Try the latest git revision; I've commented that part out because it wasn't doing anything anyway.
It's confirmed by the authors at this point that this will never happen, unfortunately.
Actually, it's not necessary to credit the site unless the author specifically requests it in the description of the download (of course, site credits are always appreciated). ;)
All you need to do is credit the author.
Greets!
Sorry to throw the book at you on this, but site policy is that we need you to upload the actual content, and not just previews (I would have mentioned this earlier, but I didn't realize that the model files weren't included).
If you'd be willing to upload them, I'll do my best to implement a download counting mechanism on OGA, since I suspect other people would be interested too. If not, I'll have to de-publish this submission, as it doesn't contain the actual files.
Thanks,
Bart
No need to ask. CC-BY and CC-BY-SA allow for commercial use. :)
Just include my name in the credits (and release any modifications to the sound as CC-BY-SA, per the requirements of the license).
Pages