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Well, if you do decide to
Tuesday, April 10, 2012 - 20:28

Well, if you do decide to stick around, I'd appreciate it (particularly as someone who's into music composition and would like to be able to do it on Linux without a hassle).  It looks like you guys have a pretty sweet project going, and I'd be sad to see it go.

I can understand why you're
Tuesday, April 10, 2012 - 20:21

I can understand why you're angry, but what does this have to do with Linux support?

 

Well it looks like you got
Tuesday, April 10, 2012 - 19:37

Well it looks like you got our campaign suspended for having a draw. So much for coding non stop day and night to give the world the best DAW.

Wait, what happened exactly?

@q:  you mean upload them to
Monday, April 9, 2012 - 21:30

@q:  you mean upload them to the forum?  I'll fix that, sorry. :)

Just to clarify, is anyone
Monday, April 9, 2012 - 21:22

Just to clarify:

  • Is anyone who submits art guaranteed to be paid $100?
  • If this is in fact a contest with one winner, who retains the rights to the non-winning submissions?

 

 

Just a heads up, I've added a
Monday, April 9, 2012 - 18:32

Just a heads up, I've added a slightly edited version of this to the top left corner of the art submission form.

 

Press tab.  That brings up
Monday, April 9, 2012 - 15:56

Press tab.  That brings up the pause screen. :)

Bart

Looks like a pretty sweet
Monday, April 9, 2012 - 13:47

Looks like a pretty sweet project.

From a personal perspective as a Fedora user, it would be nice if a precompiled Fedora version were available as well. :)

Regardless, best of luck with your fundraising and keep up the good work!

For the record, cgtextures'
Monday, April 9, 2012 - 09:02

For the record, cgtextures' license specifically forbids using the textures in freely licensed work.

So, here's a question (no
Sunday, April 8, 2012 - 22:07

So, here's a question (no right answer, I'm just curious)

Is the game intended to be winnable? :)

If not, it would be an interesting artistic vehicle.  It wouldn't be the first un-winnable game written specifically to make a point.

 

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