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Re: Variables sorting
Tuesday, July 5, 2011 - 08:49

I may be able to help is you post examples of the code that works versus the code that breaks.  I don't think code will format very well on OGA, so a pastebin link would probably be best.

Bart

Re: The Adventure Begins
Tuesday, July 5, 2011 - 07:39

Thanks! :)

 

Re: See you all at the Libre Graphics Meeting 2011 in Montreal!
Friday, July 1, 2011 - 16:44

According to the LGM website, it's being worked on.  I'll post a link to it once I hear about it being ready.  If someone hears before me, let me know and I'll post it ASAP. :)

 

Re: Time to for the FOSS community get to work on a capable, ...
Friday, July 1, 2011 - 10:00

Well, there are plenty of good, working FOSS 3D engines.  BGE, Irrlicht, XReal, etc.  Rather than making a new one, it would be nice to have a solid, easy-to-use, integrated editor for those.  BGE is probably the closest, but it need to improve by leaps and bounds to become intuitive.

I agree about the game thing, though.  In my own experience with building my JRPG engine, I realized a lot of things when I started building my tech demo.  I imagine that once I get a chance to build a real game with it, I'll learn a lot more.  Dogfooding is hella important.

Re: Goblin concept
Wednesday, June 29, 2011 - 17:39

Someone needs to make this guy into a sprite. :)

Re: What do you want to see in OGA 2.0?
Wednesday, June 29, 2011 - 08:05

Just a heads up, the "I'm using this" button will be part of OGA2.  Great idea! :)

 

Re: How to request art for your FOSS game project (and how ...
Tuesday, June 28, 2011 - 13:56

Generally when we commission art, we may $10-$20 an hour, which is enough to hire a good art student or a professional who is giving us a good deal.  The hourly cost of art can get a lot higher than that, mind you.

A typical sheet of sprites generally costs $50-$200.  A typical high poly, textured, rigged model can go over $1000 (either TheCubber works fast or is giving us a huge deal on his commissions -- probably both).  Single musical tracks can range from $50 to hundreds of dollars each, although we tend toward the low end.  I can generally give a more accurate assessment of what a commission ought to be worth if I know exactly what the commission is and who you're hiring.  I've dabbled in enough art (and commissioned enough) that I've started to get a better sense of how much things are worth.  It's not easy, but what I can say about commissioning art is that you'll become more comfortable with it as you do it.  I can and do frequently give advice to people looking to commission art on their own projects.

Bart

Re: 2D and 3D artwork needed for OGS Mahjong (3D board game)
Monday, June 27, 2011 - 07:10

kornerr has agreed to let me do a little art direction for his game, so here's what I'd like to see, specifically:

He's already using a set of nice tiles:

http://opengamestudio.org/wp-content/gallery/mahjong/7.jpg

Thematically, I'd like to see this take on an ancient chinese theme.  Here's some specific stuff we could use:

  • A table model using a texture from this set: http://opengameart.org/content/3-seamless-darkwood-textures
  • A room from a medieval house (either a skybox or modeled).  If it's a skybox, it needs to be pretty high resolution.
  • For the UI, we need a set of numbers and letters that look brush painted.
  • We'll also need some small UI background pieces that look like chinese wall scrolls.  You can see an example here: http://chineseartstore.com/catalog/antique-look-chinese-wall-scroll-pain...

It might be useful to get some acutal pictures of old chinese wall scrolls.  If they're originals, they'll be in the public domain, so if you can find them and take a picture of them, it would be legal to use them as textures.

If any artists have questions, kornerr or I would be happy to answer them.

Re: And we're back. :)
Saturday, June 11, 2011 - 07:34

Can I ask what browser you're using?  That issue seems fairly common on Opera.

Also, sometimes that just randomly happens once in a while.  Did you try more than once?

Thanks,

Bart

Re: OGA is seeking a hosting sponsor. :)
Saturday, June 4, 2011 - 08:48

While I appreciate the offer, I think we'll probably have to decline.  I'm a bit too demanding for a shared server, and I think I'd probably end up stepping on everyone's toes, which is something I'd rather avoid.  Thanks though -- as I said, I appreciate the thought! :)

Bart

 

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