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Re: Join Team OGA for the Reddit Game Jam!
Tuesday, March 22, 2011 - 16:45

I could do that, although I suspect Reddit would be an acceptable forum.  As for the voting, I'd certainly be willing to provide a venue for that.  The only issue is that I suspect people would be annoying at having to register here in order to vote.

Re: Notes about implementation choices (flash versus ...
Tuesday, March 22, 2011 - 14:37

http://drupal.org/project/markdown

The Markdown module for Drupal 7 is in beta and hasn't been updated since November, so color me skeptical. :)

 

Re: Notes about implementation choices (flash versus ...
Tuesday, March 22, 2011 - 13:37

OGA is built on Drupal.  I haven't opened the OGA1 source because it's all just little bits of glue here and there -- nothing that would be useful to anyone.  I've already opened up some of the OGA2 code in progress, and I'll be adding more to it as I go.  It's forcing me to keep my code clean and maintainable this time around, and I'm a bit less timid now about coding up new Drupal modules. :)

Note: I'm unfamiliar with markdown.  Drupal has a markdown filter module, so it may be doable.  No promises, though.  At the moment, I think the wysiwyg editor works fine, although if you can provide a compelling reason to add markdown support, I'll consider it. 

Re: IDE for Flare development
Monday, March 21, 2011 - 06:43

Just to chime in on this:

Personally, I dislike Eclipse.  Java programs feel kulnky to me, and Eclipse is no exception.  For my PHP development, I use a text editor (specifically Kate, from KDE) because it has transparent file access via SSH, and for C++ I use Qt Creator.

Re: Some interesting models but only on facebook
Monday, March 21, 2011 - 06:40

Maybe someone can upload them here?

Re: Full scale forum?
Monday, March 21, 2011 - 06:39

There's nothing preventing us from making an entire Flare forum section here on OGA.

Re: Showdown (BETA)
Sunday, March 13, 2011 - 20:26

Looks pretty nifty.  Any videos of it in action?

Re: OGA mascot character design sketches
Sunday, March 13, 2011 - 19:00

@ceninan:  http://i53.tinypic.com/34iqohf.jpg

 

Re: Multicolor low-res GUI
Friday, March 11, 2011 - 07:44

These UI elements were designed as pixel art, by the look of it.  To make them into SVG, they'd have to be redone from the ground up.

Re: First bit of OGA2 code released as Free Software
Thursday, March 10, 2011 - 09:05

Looks like I picked the wrong week to go love with this.  DrupalCon Chicago is on right now. :)

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