Thanks, I'm giving my best to catch all interesting UI elements here.
However, I do find this collection slightly too big and therefore consider splitting parts of it into other collections and / or removing less useful items.
EDIT: I've created collections for pointers and fonts.
Currently, there isn't any content after killing the three brothers. I think Clint is working on a completely new storyline that will be released once Flare hits beta.
Actually, the PNGs don't even need to be indexed; Qt can index RGB images for you. The only drawback is that the resulting color table will always contain 256 colors, even if your image uses less. I've got a prototype for such an importer lying around, and I'll post it once I'm at home.
EDIT:
I've implemented importing non-indexed PNG files and created a pull request.
CC-BY 3.0 does not require you to release your source, nor does it require all of your art to be open. All it requires is that you credit the author in a manner specified by the author. It does, however, contain an anti-DRM clause that might cause troubles if you want to target platforms that automatically apply DRM (e.g. iOS or Steam).
Afaik, while red-green blind people can't tell greens and reds of the same luminosity apart, they can still differentiate between darker and lighter colors. Since the red in this screenshot is much darker than the white, it should still be easily possible for them to figure out which characters are in hardcore mode.
Thanks, I'm giving my best to catch all interesting UI elements here.
However, I do find this collection slightly too big and therefore consider splitting parts of it into other collections and / or removing less useful items.
EDIT: I've created collections for pointers and fonts.
@surt: Thanks, fixed it.
@Nimja: You should now be able to enter the challenge.
I've deleted the duplicate post and moved this to the resource request forum.
Thanks, I've deleted those collections.
I'd appreciate a filter for unsufficiently tagged art. This would simplify the process of finding and tagging art.
In regards to letting users tag art: The solution might be to allow tagging for everyone, but to require approvement by the original author or a mod.
Currently, there isn't any content after killing the three brothers. I think Clint is working on a completely new storyline that will be released once Flare hits beta.
@pops:
Actually, the PNGs don't even need to be indexed; Qt can index RGB images for you. The only drawback is that the resulting color table will always contain 256 colors, even if your image uses less. I've got a prototype for such an importer lying around, and I'll post it once I'm at home.
EDIT:
I've implemented importing non-indexed PNG files and created a pull request.
I've edited your post to fix the formatting a bit.
CC-BY 3.0 does not require you to release your source, nor does it require all of your art to be open. All it requires is that you credit the author in a manner specified by the author. It does, however, contain an anti-DRM clause that might cause troubles if you want to target platforms that automatically apply DRM (e.g. iOS or Steam).
Afaik, while red-green blind people can't tell greens and reds of the same luminosity apart, they can still differentiate between darker and lighter colors. Since the red in this screenshot is much darker than the white, it should still be easily possible for them to figure out which characters are in hardcore mode.
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