I would love to use the model and the weapon and hardpoint (seperately). However i am not sure if i can texture it myself and so completely white would look rather strange ;)
The bug is known long but the developer will not do much anymore on the code itself thats why it introduced the title search if you search with the title field you get proper results.
So tell me first: What is the scope of your game. Will you just make some simple quickly made game that has only the most basic features or do you intend to make something bigger that will really have stuff in it that is above the basics?
I have some but at this state of the game i am not exactly sure how it will look in the end.
I would even say i somehow have 2 styles. One is rather futuristic advanced buildings the other is rather earthly more like the things we find right now in earth. I send you some pictures. I am reluctant to show anything of my game to anyone since i am not sure if i can ever finish and publish it i dont want to give a taste of something that will never be.
I am using unity3d for most 3d stuff i use blender but unity can handle fbx too unity with blender and textures are complicated however. I think the only way to import textures from blender is to uv unwrap and send the textures as seperate image.
Its great to see oga growing especially when it will be such high quality art.
Its here too i think: https://archive.org/details/OpenBundle
ok i dont need it right today since the game is not yet finished.
I mean realistic.
Hello Danimal,
I have some ideas for the texture:
First the Wheels or tracks should look like wheels or tracks.
Most of the top could stay white and look a bit like an imperial walker.
The front where the cocpit is would need seperate colors like the glas, not sure how exactly.
The top hardpoint and weapon could have something more agressive maybe red lines.
That would just be my first idea.
+1 for texturing
I would love to use the model and the weapon and hardpoint (seperately). However i am not sure if i can texture it myself and so completely white would look rather strange ;)
The bug is known long but the developer will not do much anymore on the code itself thats why it introduced the title search if you search with the title field you get proper results.
I use flstusio for everything.
However flstudio is 150€ if you buy from amazon better try the demo first its alright but you cannot load projects.
Hey kicknbrit,
I have a huge warehouse of ideas ;)
But most of them need a plan as backing.
So tell me first: What is the scope of your game. Will you just make some simple quickly made game that has only the most basic features or do you intend to make something bigger that will really have stuff in it that is above the basics?
I have some but at this state of the game i am not exactly sure how it will look in the end.
I would even say i somehow have 2 styles. One is rather futuristic advanced buildings the other is rather earthly more like the things we find right now in earth. I send you some pictures. I am reluctant to show anything of my game to anyone since i am not sure if i can ever finish and publish it i dont want to give a taste of something that will never be.
I send you some images as message.
I am using unity3d for most 3d stuff i use blender but unity can handle fbx too unity with blender and textures are complicated however. I think the only way to import textures from blender is to uv unwrap and send the textures as seperate image.
Its great to see oga growing especially when it will be such high quality art.
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