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It depends what you can and
Wednesday, March 29, 2017 - 23:01

It depends what you can and how serios you want to start.

 

If you are serious:

If you cannot program i recomment you to learn python because its the most easy to learn and its similar to c++.

When you think you can python good enough go through a c++ tutorial it should not be hard to learn the differences.

After this you should go for unity and learn to use it with c#.

 

Learning python to start makes it easier to get into it but its a steep learning curve still.

I made up my mind about this
Wednesday, February 22, 2017 - 02:39

I made up my mind about this a little more.

 

My game will only have few assets from the shipyard and later assets must be modular.

 

Which essentially means the few i can tailor myself and the later ones i have to tailor myself with scripts.

In my honest opinion, stuff
Wednesday, February 15, 2017 - 08:20

In my honest opinion, stuff generated by that tool would be CC0

 

actually it would be a derivate work.

And on a cc0 license as far i know he can license it any way he wants to.

gloomy church and mech in
Monday, January 30, 2017 - 17:13

gloomy church and mech in your art.

need some 544 by 704
Monday, January 30, 2017 - 08:03

need some 544 by 704 animations of moving along a curving dirt road

moving along with what? What do you offer to trade?

Oh well so you think you
Friday, January 27, 2017 - 10:23

Oh well so you think you likely will not finish it completely.

Well i heard of games that
Thursday, January 26, 2017 - 11:24

Well i heard of games that are too small to be commercial. How can a Game be too big to sell?

so its the same with unity
Thursday, January 26, 2017 - 09:51

so its the same with unity you have to buy the plugins at the marketplace.

I did not research. Some plugins are free most are affordable (10-50$) some go up to 200$ you would need to find out that yourself.

Unity itsself offers a free license exept for businesses that earn more than 100000$ a year.

changed to gpl3
Wednesday, January 25, 2017 - 15:43

changed to gpl3

that one http://opengameart
Wednesday, January 25, 2017 - 14:45

that one http://opengameart.org/sites/default/files/styles/medium/public/circle_2...

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