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Re: Tortoise (high poly)
Tuesday, March 22, 2011 - 15:19

Sunburn, I'm loving all your work mate.  As you've seen i've been working on low poly versions. I wouldn't say you need to do lower poly versions,  the big thing is the internal faces, since they make reducing the faces harder later on. If the application you're using has an option to remove everything but the outer shell, that'd drop your poly count by a huge ammount and make it easier to o low poly versions that are more accurate to the original. Whatever the case, keep em coming!

Re: Wyvern (high poly)
Thursday, March 17, 2011 - 04:23

I've created a low poly version of this model, here:

http://opengameart.org/content/wyvern-low-poly

Re: Pie in the sky project ideas (things we'd love to do if ...
Sunday, March 13, 2011 - 03:00

I have a neat idea for a 3D rts where you play as armies of insects battling it out admist the grass and rocks.

 

Bart, as far as a wesnoth rpg goes, there are already two projects which aimed at the same thing, no doubt a lot of code could be scavenged from them

http://www.silvertreerpg.org/

https://launchpad.net/heroesofwesnoth

Re: Weekly Challenge: Flora (due March 14, 2011)
Saturday, March 12, 2011 - 23:54

I've been teaching myself L systems for this challenge, however these are probably the only things that will get finished in time for the challenge.

http://opengameart.org/content/3-dead-trees

Re: Low Poly Giant Spider
Thursday, March 10, 2011 - 01:02

MeshLab's Quadratic Edge Collapse Decimation is pretty damn good if you use all the slow accurate options, you have to admit, turning a 2,600,000 face model into 3,000 face model without losing much detail is pretty awesome.  I will try give repotologizing another go though :)

Re: Sources of creative commons 3D models
Wednesday, March 9, 2011 - 03:53

Nasa has a page of its 3D models that are not copyrighten unless otherwise marked

 

http://www.nasa.gov/multimedia/3d_resources/models.html

 

 

ShareCG has a whole searchable section marked "unrestricted use" In the license section it says free for any use whatsoever, which I'd guess means public domain 

 

http://www.sharecg.com/b/5/3D-Models/?keywords=Enter+keywords&member_typ...

 

 Every single asset from the mmo Ryzom has been released under CC by SA 3.0 

http://media.ryzom.com/

 

Re: FLARE - How to Contribute
Tuesday, March 8, 2011 - 21:29

what kind of tilesets where you thinking of? 

Re: Billiard tables
Tuesday, March 8, 2011 - 20:09

 Iwas actually thinking about asking you about these meshes after seeeing them on your page, if i ever get time i might play with texturing them :)

Re: Starting of the universe
Tuesday, March 8, 2011 - 15:27

This is a great song, i really enjoyed listening to it :) I really hope someone finds a use for it :)

Re: Sources of creative commons 3D models
Tuesday, March 8, 2011 - 06:37

This list has a great number of awesome sources

http://www.gamedev.net/topic/544073-free-2d3d-art-assets-09/

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