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Not exactly 100% open art:
Saturday, March 3, 2012 - 10:52

Not exactly 100% open art: the restriction is that they cannot be redistributed as is for free on other sites. But they are free to use and modify, even for commercial use. They have an FAQ you can read if you have questions.

Hey, Blackscorp
Saturday, March 3, 2012 - 06:13

Hey, Blackscorp

Just tried the game again and it is massively improved since the last time I played. Nice work!

There are some interesting space backgrounds from WebTreats, etc you can try out.

Good luck!

I don't know anything about
Tuesday, February 7, 2012 - 10:36

I don't know anything about Crafty, but JQuery is mostly useless. I wasn't using AJAX and the rest of JQuery just papers over differences between IE<9 and modern browsers. I just simply ignored IE<9. You can see I handle things like custom events without JQuery just fine by doing it the standard compliant way.

Was Crafty really helpful? I wonder if it would have been worth the time to go learn it.

Hey BlackScorp,
Monday, February 6, 2012 - 08:01

Hey BlackScorp,

Oh wow you tried to do this in 12 hours? I had help, and spent months. (Of course I was going to school...)

In that case I'm really impressed.

Gaurav

Hi BlackScorp,
Sunday, February 5, 2012 - 12:52

Hi BlackScorp,

Very nice effect the way you make the entire game jump up and down when you get hit.

Gaurav

Great News!!!
Sunday, January 29, 2012 - 15:09

Great News!!!

I finally found a hqnx program that works on pngs with transparency support. Unfortunately it is command line only at this point, but here it is. It is LGPL too, so if someone wants to finish the job and turn it into a GIMP filter...

Anyway here are the results of scaling by 2x on http://opengameart.org/content/twelve-16x18-rpg-sprites-plus-base Feel free to compare to http://opengameart.org/content/antifareas-rpg-sprite-set-1-enlarged-w-tr...

Enjoy!

Gaurav

 

 

http://opengameart.org
Friday, January 20, 2012 - 05:32

http://opengameart.org/content/modified-32x32-treasure-chest

What license is this
Saturday, November 5, 2011 - 01:41

dczanik: What license is this available under? Can you post these with appropriate tags so we can find it in search?

HTML5 Canvas Old School RPG

Save and load is implemented
Monday, October 24, 2011 - 11:08

Save and load is implemented using HTML5 LocalStorage. As the name implies, yes, the data is stored locally.

HTML5 Canvas Old School RPG

There are SVG files located
Tuesday, October 4, 2011 - 19:11

There are SVG files located in Wikimedia Commons for this, under CC0, if anyone would prefer that license. See http://commons.wikimedia.org/wiki/File:Radiation_warning_symbol.svg and http://commons.wikimedia.org/wiki/File:WMD-radiation.svg.

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