I derived some cube shapes from this artwork and applied a shading effect for a pseudo-3D perspective. Essentially they are designed such that a map of tiles can be "rotated" and the lighting will reflect the new perspective. Haven't ended up using it yet but hope it helps anyone looking at this tileset!
I thought you'd appreciate knowing that I used your art in my dice roller GameBoy app Pocket Hero. Your screen name is in the credits on the app and full attribution is listen in the Git repository on Gitlab. Thanks for this great pixel art!
I derived some cube shapes from this artwork and applied a shading effect for a pseudo-3D perspective. Essentially they are designed such that a map of tiles can be "rotated" and the lighting will reflect the new perspective. Haven't ended up using it yet but hope it helps anyone looking at this tileset!
I need my username changed to OptimusGnu
Colorized and formatted for Doom
I made a font for this submission in ImageFontFormat. The code for loading the image as a font in LÖVE is shown below.
local glyphs = ''
for x = 32, 127 do
glyphs = glyphs .. string.char(x)
end
font1 = love.graphics.newImageFont('8x8_ImageFont.png', glyphs, 0)
Great submission! I really like the texture of the keys. Looks like they have a raised edge with a tactile feel, and the blend of colors is excellent.
Happy new year!
I thought you'd appreciate knowing that I used your art in my dice roller GameBoy app Pocket Hero. Your screen name is in the credits on the app and full attribution is listen in the Git repository on Gitlab. Thanks for this great pixel art!
I made some double-nine dominoes out of this. :^)
I've had my eye on this texture pack for a while. Finally using it to sketch out a big dungeon in Doom. The bricks and stones work *great*.
Trying something new. In addition to individual entries for each monster, I've also mocked up a trading card showcasing the monster's information.
Trading card template is by rixty https://opengameart.org/content/tcg-trading-card-game-layout
This is a great, minimal pixel design for an iconic tablet gaming system. I really like it!
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