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This sounds very similar to
Friday, March 11, 2022 - 22:46

This sounds very similar to copyleft trolling in the software space. The GPLv2 has a termination clause as well, and the troll can demand licensing fees if some minor error was made in attribution or source/modification distribution. Even with the GPLv3 it can happen (GPLv3 has a "curing" clause) with users who simply don't understand the legal-ese of the license and take the troll at their word.

I for one welcome any efforts to head this threat off before anything bad happens involving open game art, however unlikely it seems. I'll try to make better use of the Copyright/Attribution section on mine and other's content here, and pay closer attention to whether content is licensed with the latest (4.0) version of CC or simply CC0.

No lore, just dead monsters.
Friday, March 11, 2022 - 11:31

No lore, just dead monsters.

That certainly makes it easier to make sense of the mess that is Doom monster AI. ;-P Good luck on your mod!

You actually reminded me that I need to update this content page, because I have sitting on my hard drive an almost-complete MarkDown document categorizing the factions of all 21 entities in my Alien Lore.

Ragnar Random,
Friday, March 11, 2022 - 09:36

Ragnar Random,

Yes, I'm working on a pair of mods that leverage Freedoom assets; the second of which I have only developed this lore outline for. I'm designing the mod primarly around default Boom engine monster behavior and sprites licensed from the Freedoom project. The sprites already have some discrepancies with my lore, and I hope to correct the issue by the time I need them.

For instance, Freedoom's SSWV sprites (originally Wolfenstein SS) are inappropriate for the purpose of a soldier in the POSS/SPOS/CPOS mercenary group. Also, Freedoom's SKEL sprites (originally Revenant) do not really match my lore; a space-suited humanoid weilding a heavy weapon would be more appropriate (my Dark Ranger is similar to the concept of Darktroopers from various Star Wars properties, and is meant to be an "evil" version of the Player who is a Space Ranger).

Due to Freedoom's licensing, whenever their monsters change it potentially expands the amount of sprites I can choose from to support my lore. I hope it is in the spirit of the Freedoom project to mix and match assets like that. :-)

If you like my backstory, I hope you find the time to also check out Hideous Destructor's similar effort to construct lore around Freedoom's monsters. I'm hosting an online copy of the Hideous Destructor manual which contains extensive monster lore for their project.

Edit: fixed broken link

These are really good. I've
Thursday, December 23, 2021 - 13:24

These are really good. I've been inspired by Atomic Rockets as well and have a few designs sketched out based on Full Thrust ship classes. I'll eventually use your modules to constuct professional-quality SSD images. Y'all check them out if you're interested: https://opengameart.org/content/rocketship-concept-art

@Umplix: thanks!
Thursday, December 23, 2021 - 11:43

@Umplix: thanks!

Update: I have been doing some more work on this tileset and I've uploaded revised "wall" and "chest" tiles for anyone interested. The chest now has a cuboid shape with textured walls and a more aesthetic lid edge. The wall was modified to have angular paneling without looking too much like a big door. A few pixels were also tweaked here and there. The new tiles are shown in the latest previews and can be downloaded individually.

I made some coins/medallions
Monday, December 20, 2021 - 18:15

I made some coins/medallions based on the elemental spells/icons in Heroine Dusk. Released on my profile on OpenGameArt but I figured I'd share them here too. The coin shape is originally by 7Soul1

@IrtoxMan: thanks!
Monday, December 20, 2021 - 09:40

@IrtoxMan: thanks!

Update:

added 10 more icons

This collection is getting quite large, so I've separeted them into zips based on license with extensive copyright/attribution information inside, which you can choose based on compatibility with your project.

I also added some thematically organized previews based on my own inspirations

I've added a larger crate
Sunday, December 19, 2021 - 13:17

I've added a larger crate tile of appropriate size for sokoban-style games

Yay Santa! ^_^
Saturday, December 18, 2021 - 10:17

Yay Santa! ^_^

Thank you, Umplix!
Wednesday, December 15, 2021 - 15:12

Thank you, Umplix!

To anyone interested, I've added a re-creation of the high-quality original (not mixed down to 11025bps or whatever) to the downloads section. Enjoy blowing things up!

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