Great idea! Do you have any fantasy cultures or species to inhabit the land? Coincidentally, I'm working on a fantasy/romance setting which takes place on various planets and moons in the local solar system. Its slow going, but I'm picking up and developing ideas here and there and this is inspiring.
Hi, northivanastan! I'm sorry I didn't notice this comment sooner. I'm the only one working on this project right now, and it is on the backburner. You can find some of my tests and implementations at this Git repo
Currently the idea is to get good at making maps, and design a few around the idea of collecting all six keys, with less emphasis on fighting monsters and more emphasis on puzzle-solving and physical tests.
I've created some files for this font suitable for loading as an "ImageFont" with LÖVE or Lutro. Lua supports 128 characters in strings using UTF-8 so I split it into ASCII characters 0-127 for the first file and 128-254 (extended ASCII) for the second.
I've been doing a little work on this. The main point originally was to develop some alternative drop-in lore for any Freedoom mod that would do a bit to explain the different monster behaviors and infighting.
In keeping with the submission guidelines for "Documents" that are usable in a game on their own, the downloadable files created from now on will aim to be suitable for in-game lore screens (books, descriptions, library computers, etc.).
The description for this entry has been updated with names and a short explanation of five distinct factions that will be used in future document uploads.
Who is Anonymous?
Did Lunar Giant really release some of their art on OGA?
I remember when this game came out. It was impressive.
Hey! Good to see you releasing more art.
Great idea! Do you have any fantasy cultures or species to inhabit the land? Coincidentally, I'm working on a fantasy/romance setting which takes place on various planets and moons in the local solar system. Its slow going, but I'm picking up and developing ideas here and there and this is inspiring.
This is really cool. Reminds me of Super Mario RPG. But this is an original, whimsical world. I hope to see more from you!
Great :-)
Hi, northivanastan! I'm sorry I didn't notice this comment sooner. I'm the only one working on this project right now, and it is on the backburner. You can find some of my tests and implementations at this Git repo
Currently the idea is to get good at making maps, and design a few around the idea of collecting all six keys, with less emphasis on fighting monsters and more emphasis on puzzle-solving and physical tests.
I've created some files for this font suitable for loading as an "ImageFont" with LÖVE or Lutro. Lua supports 128 characters in strings using UTF-8 so I split it into ASCII characters 0-127 for the first file and 128-254 (extended ASCII) for the second.
I've been doing a little work on this. The main point originally was to develop some alternative drop-in lore for any Freedoom mod that would do a bit to explain the different monster behaviors and infighting.
In keeping with the submission guidelines for "Documents" that are usable in a game on their own, the downloadable files created from now on will aim to be suitable for in-game lore screens (books, descriptions, library computers, etc.).
The description for this entry has been updated with names and a short explanation of five distinct factions that will be used in future document uploads.
See you soon with more uploads!
This is an example of the basic "Escort" size ship rendered in style using Circuitry's "Modular Spaceships" asset.
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