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Re: Chain winch sounds
Sunday, May 1, 2011 - 07:25

Yea, I could tell they werent very authentic but it was very good. I had just to make sure :P

Re: 68 Workshop Sounds
Saturday, April 30, 2011 - 23:29

Very nice. I heard a couple had a lot of basckground noise but out of 68 that is pretty good. What microphone did you use to record these?

Re: Metal clang sounds
Saturday, April 30, 2011 - 17:38

for clang 5 its very blantant that you can here a mid range wobble after the attack. Sounds about around the 600 hz area.

Re: Chain winch sounds
Saturday, April 30, 2011 - 17:23

Very nice Bart. Would you mind sharing how you got them ? Was there also any reason why they are panned to different sides on certain sounds.

Re: Wood Pallet
Saturday, April 30, 2011 - 01:27

This is exactly the kinda stuff we need to have accumulating OGA very nice work. The preview was well done as well.

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English (auto-detected) » English

Re: Tempest in the Aether art wishlist
Tuesday, April 26, 2011 - 10:14

hahahha :)

Re: Need help learning LUA in the right direction.,
Sunday, April 17, 2011 - 04:26

Thank you, this is more of something i was kind of searching for. I will definitely check it out.

Re: Programmer NPC
Saturday, April 16, 2011 - 15:44

hahaha, Is that the "Hexagon" company for the laptop?

Re: top-down 2D tank game project
Friday, April 15, 2011 - 08:55

Name it TopTanks haha

Re: Creepy Sci-Fi synth loop
Monday, April 11, 2011 - 21:59

Well if you dont like the bit crunched drums you can also go and over compress the drums. Its a technique they use in drum in bass music. its gels the audio together but also gives it a "dirty feel" maybe what you might be going for as "bit crunched"

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