Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)

Primary tabs

  • View
  • Collections
  • Comments(active tab)
  • Followers
  • Friends
  • Favorites
Re: Metal noises
Saturday, March 19, 2011 - 06:21

I have plenty of big metal sounds, but I do not like how they sound. I could just record some more for you if you would like. I might work on it when I have the time.

Re: undead trader quotes.
Friday, March 18, 2011 - 06:14

Oh, Why thank you kind sir. If anyone needs me to try an act out different characters or needs more voicing I would be happy to do so.

Re: Pie in the sky project ideas (things we'd love to do if ...
Tuesday, March 15, 2011 - 16:00

I think more people should know about the 16x16 tileset idea. Especially if its browser based. What if we had a playable browser game that you could play on OGA that was made mostly of the content from OGA. That would get a lot of peoples attention :)

Re: Procedural outdoor map generation for RPGs
Monday, March 14, 2011 - 12:29

Thanks, thats why I asked I knew there was some underlying reason :P

Re: Procedural outdoor map generation for RPGs
Monday, March 14, 2011 - 10:58

Is there a reason why you chose edsf to move in directions? I found that odd. I am just curious

Re: Theo the Teddy
Monday, March 14, 2011 - 10:54

OMG, thats all I have to say.

Re: Pie in the sky project ideas (things we'd love to do if ...
Monday, March 14, 2011 - 10:52

@Gaurav

I tell people all the time that I would like for us to make a OGA community game mostly based off the content we have, instead of most projects being worked on outside of the website. So that Idea I would be cool with.

Re: Pie in the sky project ideas (things we'd love to do if ...
Sunday, March 13, 2011 - 07:40

I always wanted to make an open sandbox game like GTA but instead of focusing on single player it would be all mutiplayer. Kinda like gta mmo. But barely any role playing aspects at all. It would be a very intricate roleplaying game. Where people would have to roleplay their parts correctly. Just like real life, where if they dont follow themselves as a normal citizen they could be executed for being a criminal and they have to start all over with their character. :P

For a second idea, i wanted to work on a game where exaclty where you are in the game different music plays for where you are and for what you do in the game something builds up on it to make a whole song for the boss. So depending on how you play the level, depends on how your boss music is gonna sound.

Re: Carnivorous Plant (high poly)
Saturday, March 12, 2011 - 04:46

Feed me, Seymour.

Re: Starting of the universe
Wednesday, March 9, 2011 - 13:15

oh please, dont be so nice now.

Pages

  • « first
  • ‹ previous
  • …
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • …
  • next ›
  • last »