I really aprecciate it sir. :) keep up the good fight. If you need me to do a number or polish up the one you used just let me know. Its good to make it as presentable as it can be for your project. I know its slightly old, so there is something cleaning up I could prob do with it.
Haeldb or Brandon morris is fine. I hope you do enjoy it and use it for things you find suitable. If you need any other music or sounds that you feel I could help you with. Shoot me a message or email. Thanks
It does its job very well. We owe it to them. Some of that noise also could be from just the converting and manipulation itself. Very nice trick though and good for extra clarification. I hope this will clarify a lot to people who read this later on.
Even the higher compressions of FLAC does a good job of keeping the overall quality of the audio format. You see lossy codecs like mp3 actually filter off high frequency trying to cut off some form of frequency that may or may not be usable to the human ear. However FLAC tries to not do this and keep that top headroom. That is why its lossless, it tries not to cut off any "valuable" data.
If you guys still need any help I am here to help with any audio needs. I mostly do sound design and foley, but I can very much so do composition as well.
Wav is fine for short sounds not songs or long durations of sound. Flac is there cause it remains lossless. It will compress the audio without losing valuable data so it can be transferred easily through the internet by making it slighty more reasonable as in how big the file is. Id say ogg is the best for music too though. Cause as I said ogg can go up to 500kbps. You are still losing data, but you are having more headroom if people need to compress it down further for use.
I really aprecciate it sir. :) keep up the good fight. If you need me to do a number or polish up the one you used just let me know. Its good to make it as presentable as it can be for your project. I know its slightly old, so there is something cleaning up I could prob do with it.
Haeldb or Brandon morris is fine. I hope you do enjoy it and use it for things you find suitable. If you need any other music or sounds that you feel I could help you with. Shoot me a message or email. Thanks
It does its job very well. We owe it to them. Some of that noise also could be from just the converting and manipulation itself. Very nice trick though and good for extra clarification. I hope this will clarify a lot to people who read this later on.
I like that you said its lossy just less.
Even the higher compressions of FLAC does a good job of keeping the overall quality of the audio format. You see lossy codecs like mp3 actually filter off high frequency trying to cut off some form of frequency that may or may not be usable to the human ear. However FLAC tries to not do this and keep that top headroom. That is why its lossless, it tries not to cut off any "valuable" data.
Flac stands for free lossless audio codec. It doesnt compress the audio in away were valuable data is lost. I wont even closely become lossy.
If you guys still need any help I am here to help with any audio needs. I mostly do sound design and foley, but I can very much so do composition as well.
http://www.youtube.com/watch?v=6a4rb8oqbB4
Wav is fine for short sounds not songs or long durations of sound. Flac is there cause it remains lossless. It will compress the audio without losing valuable data so it can be transferred easily through the internet by making it slighty more reasonable as in how big the file is. Id say ogg is the best for music too though. Cause as I said ogg can go up to 500kbps. You are still losing data, but you are having more headroom if people need to compress it down further for use.
No thank you! :")
If the project is going smoothy and things are on track, of course.
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