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Re: Evil temple Ambiance loop
Wednesday, March 9, 2011 - 00:16

yea, you actually motivated me to do that. I will make a "church sounding hymn" type loop to counter this one in feel.

Re: Evil temple Ambiance loop
Tuesday, March 8, 2011 - 17:50

Yes, I can easily do that. The voices are me singing btw.

Re: Orchestra Loop
Tuesday, March 8, 2011 - 06:43

I did think of fields when playing it back lol

Re: A Kids Game?
Tuesday, March 8, 2011 - 04:56

I actually like that model a lot for a childs game. It would fit very well. I have never done kids music really before, but I would love to do it for a kids game. So I would be done on that part.

Re: Starting of the universe
Monday, March 7, 2011 - 14:37

Thanks, it means a lot sir.

Re: OGA mascot character design sketches
Sunday, March 6, 2011 - 05:16

I just always thought of something representing all art that is uploaded on this website since not everyone is going to be using this site for video games.

Re: OGA mascot character design sketches
Saturday, March 5, 2011 - 18:22

is my idea too outhere?>

Re: "Dynamic" game music
Friday, March 4, 2011 - 21:40

For the old games, they might have done that though to save space mostly. For little big planet, it might of beenjust a creative thing. Which I would love to do by the way but that seems like its not a very common thing. I played a game off of new grounds that was like that. I am gonna search for it.

Re: "Dynamic" game music
Friday, March 4, 2011 - 11:23

I have been talking about this for awhile now. When I ever get the time to do it, I will most definitely do that. But is there a high demand for this? Most games now, if you hit pause it just attenuates the volume of the track. I dont see much of this going on unless the game was actually made for musical purposes like audiosurf.

Re: OGA mascot character design sketches
Friday, March 4, 2011 - 11:22

"OGA, Where the pedophiles go" That doesnt sound right. lol

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