Hey Scribe,
thanks, I quickly tried the skin using simple copy-paste. Quite like it!
Now I'll have to weight manually editing the UV map against changing the UV coordinates against adding a .OBJ model import function.. :)
PS: ...against finding a way to convert .OBJ to .ASE.
So apparently ( http://opengameart.org/modules/forum/forum.css ) there should be a forum.css file somewhere.
Adding the three lines I wrote in the first post should do it. Possibly ";" would have to be replaced by " !important;"
What do the admins and moderators think? Could this engage more users to use the forum?
1. Solved
2. Still present
NOTE TO SELF: check date first... read all posts first as well...
Just as in the chrome-chromium case, I would suggest to have a very similar logo.
What kind of license do you want for the logo design?
svg: http://ompldr.org/vZGE2MQ
If you like what I made, I'd gladly continue working on the design if you can give me some hints on what you need me to do.
Note to OGA: can't upload SVG files.
Don't forget the timer, so that people don't prematurely download content they don't need/want and so they appreciate the content more!
A cute set. Shame that the preview makes it hard to appreciate the tiny images, especially the animated green thing.
Are the photos by you? Or randombly taken off the web? :)
Did you create these by taking photos of plastic tank models and then editing?
Please note that "," must be used in tags.
Thanks a lot! I used this to create a sprite as part of trigger-rally's effort to have license-OK art assets only!
Scribe: it would be helpful if you could render the car so we have the original texture layout again.
I found a nice public domain "look under a car" photo and created a texture usable for an UV map: bottom-under-side-view-of-car-public-domain-texture
hc: thanks for telling me about , and . ... I spent so much time driving around smallswirl to tryto get some angles for testing :)
I used hc's dirty (but cleanly layered) .xcf to make some changes. I will probably go back to farrer's svg to change the color though.
http://f.qubodup.net/trigger/rev_wip.xcf.bz2
I would like to know how sound #3 was created. It sounds like the perfect "you fail" sound but in a cute/game show way
Hey Scribe,
thanks, I quickly tried the skin using simple copy-paste. Quite like it!
Now I'll have to weight manually editing the UV map against changing the UV coordinates against adding a .OBJ model import function.. :)
PS: ...against finding a way to convert .OBJ to .ASE.
So apparently ( http://opengameart.org/modules/forum/forum.css ) there should be a forum.css file somewhere.
Adding the three lines I wrote in the first post should do it. Possibly ";" would have to be replaced by " !important;"
What do the admins and moderators think? Could this engage more users to use the forum?
1. Solved
2. Still present
NOTE TO SELF: check date first... read all posts first as well...
Just as in the chrome-chromium case, I would suggest to have a very similar logo.
What kind of license do you want for the logo design?
svg: http://ompldr.org/vZGE2MQ
If you like what I made, I'd gladly continue working on the design if you can give me some hints on what you need me to do.
Note to OGA: can't upload SVG files.
Don't forget the timer, so that people don't prematurely download content they don't need/want and so they appreciate the content more!
A cute set. Shame that the preview makes it hard to appreciate the tiny images, especially the animated green thing.
Are the photos by you? Or randombly taken off the web? :)
Did you create these by taking photos of plastic tank models and then editing?
Please note that "," must be used in tags.
Thanks a lot! I used this to create a sprite as part of trigger-rally's effort to have license-OK art assets only!
Scribe: it would be helpful if you could render the car so we have the original texture layout again.
I found a nice public domain "look under a car" photo and created a texture usable for an UV map: bottom-under-side-view-of-car-public-domain-texture
hc: thanks for telling me about , and . ... I spent so much time driving around smallswirl to tryto get some angles for testing :)
I used hc's dirty (but cleanly layered) .xcf to make some changes. I will probably go back to farrer's svg to change the color though.
http://f.qubodup.net/trigger/rev_wip.xcf.bz2
I would like to know how sound #3 was created. It sounds like the perfect "you fail" sound but in a cute/game show way
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