First of all that is/was not my quote (about the Crysis article) but the guy who wrote the article. I haven't played the game so doesn't matter to me really whether it sold or not. Just edited it again so its known perfectly. For some reason don't see the quote function in the UI so didn't do that .
As far as the other things are concerned, not necessarily. If you play adventure games you have all the time in the world to explore and try out different things. Not every gamer likes to grind just to get new powers etc.
I, for e.g. can be aptly described in the words of a great trekker "My ongoing mission: to explore strange new worlds, to seek out new life forms and new civilizations, to boldly go where no man has gone before." - ok badly ripped from 'Star Trek' but still that is what I want as a gamer, to have new experiences and don't need any blood/gore.
If you look at the casual game scenario, 'farmsville', 'virtual villager series', 'castaway' and 'wandering willows' are some of the games that have sidestepped any kind of violence. One could argue about farmsville for the social aspect but not the others.
There is room for levelling up without grinding stuff and getting more freeform exploration where perhaps finding things, putting things together and fetch quests give levelling up. There is lot of room for innovation there.
If anything it would help to highlight the issues which autocratic empires do and what the free world does in response. It could be a novel form of protest or novel form of taking note of importance of the goings on in Arab World.
<rant>In fact in most of the games there is next to no concept of art from most of the developing countries in the world, think Africa,South Americas, the whole Arabic world (just mentioned above) and then the whole of Asia. You could have enough to get things going on for over 2 months or more.
From where I come from India, we have just so many religious motifs and what not they could be a great source of art as well. Its just a shame that there is no public repository of such beautiful art anywhere. </rant>
So from my limited understanding/perspective Tartos please go ahead full-speed.
There is a fourth kind of person who also comes to OGA. To see new art and kinda find games. I usually come to OGA in hopes of seeing some interesting art and hopefully a link back to the project. Sometimes I get lucky and sometimes I'm not but that's ok. Whatever I can get I am happy with.
For me I have looked at all the sites and do not really meaure up when it comes to just game listing. Some have outdated content. Some have content but is scattered, some have content which is categorized but no basic filters where one could filter though.
In the end lot of time and duplication of effort happens.This is frustrating both for developers and users. If I knew of more good FOSS games, the more I can play and perhaps even help them by finding bugs and whatever little way I can. Ideas whatever.
I do hope to see OGA perhaps having a wiki at some point to fill this gap as well. Have some kind of mediawiki installation and let people put up stuff there as well.
</rant>
Now if there are going to be commercial corner there is possibility that FOSS art (sooner or later) become a side-dish and not the main course as they are today.
If they do give some art assets under a free license then its altogether a different game altogether.
really cool-looking. I do hope somebody uses this.
Dear Anonymous,
First of all that is/was not my quote (about the Crysis article) but the guy who wrote the article. I haven't played the game so doesn't matter to me really whether it sold or not. Just edited it again so its known perfectly. For some reason don't see the quote function in the UI so didn't do that .
As far as the other things are concerned, not necessarily. If you play adventure games you have all the time in the world to explore and try out different things. Not every gamer likes to grind just to get new powers etc.
I, for e.g. can be aptly described in the words of a great trekker "My ongoing mission: to explore strange new worlds, to seek out new life forms and new civilizations, to boldly go where no man has gone before." - ok badly ripped from 'Star Trek' but still that is what I want as a gamer, to have new experiences and don't need any blood/gore.
If you look at the casual game scenario, 'farmsville', 'virtual villager series', 'castaway' and 'wandering willows' are some of the games that have sidestepped any kind of violence. One could argue about farmsville for the social aspect but not the others.
Games like 'RAMA' http://en.wikipedia.org/wiki/Rama_(video_game) also sidestep it or/and Sam and Max.
There is room for levelling up without grinding stuff and getting more freeform exploration where perhaps finding things, putting things together and fetch quests give levelling up. There is lot of room for innovation there.
wow, nice. Like it, plain and clean. :)
Just adding stuff here instead of making another thread.
Was browsing and came across this game creation society - an arm of Carnegie Mellon University dedicated for games. http://www.gamecreation.org/games
Many of the games are made for Windows and GNU/Linux as well. Although how much of it is *open* would be debatable.
Btw does anybody of good breakout clones ?
yup nice...
Ithink that one is taken from sumwars :)
Confused :-
a. Is it a *free game* or a freeware ?
b. Is it an MMORPG or a downloadable game ?
I don't think so.
Redshirke,
If anything it would help to highlight the issues which autocratic empires do and what the free world does in response. It could be a novel form of protest or novel form of taking note of importance of the goings on in Arab World.
<rant>In fact in most of the games there is next to no concept of art from most of the developing countries in the world, think Africa,South Americas, the whole Arabic world (just mentioned above) and then the whole of Asia. You could have enough to get things going on for over 2 months or more.
From where I come from India, we have just so many religious motifs and what not they could be a great source of art as well. Its just a shame that there is no public repository of such beautiful art anywhere. </rant>
So from my limited understanding/perspective Tartos please go ahead full-speed.
Just my 2 paise.
I just wish I was an artist
Wow, wow and wow.
There is a fourth kind of person who also comes to OGA. To see new art and kinda find games. I usually come to OGA in hopes of seeing some interesting art and hopefully a link back to the project. Sometimes I get lucky and sometimes I'm not but that's ok. Whatever I can get I am happy with.
<rant>
The problem I have seen is that there no dedicated sites which is to upto date. See for e.g. this post on freegamer recently http://freegamer.blogspot.com/2011/01/how-to-advertise-your-foss-game.html
For me I have looked at all the sites and do not really meaure up when it comes to just game listing. Some have outdated content. Some have content but is scattered, some have content which is categorized but no basic filters where one could filter though.
In the end lot of time and duplication of effort happens.This is frustrating both for developers and users. If I knew of more good FOSS games, the more I can play and perhaps even help them by finding bugs and whatever little way I can. Ideas whatever.
I do hope to see OGA perhaps having a wiki at some point to fill this gap as well. Have some kind of mediawiki installation and let people put up stuff there as well.
</rant>
Now if there are going to be commercial corner there is possibility that FOSS art (sooner or later) become a side-dish and not the main course as they are today.
If they do give some art assets under a free license then its altogether a different game altogether.
/me gleefully goes browsing around to checkout the new version.
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