Mod archive (http://modarchive.org/) has music under various licenses:
http://modarchive.org/index.php?request=view_by_license&query=publicdomain
But I agree, it would be nice to have some additional mod style music.
I donated €10 (roughly $13.97).
The forums seem to be eating (or at least regurgitating with some delay) emails. I'm in for $10.
I would love to see the monsters and characters that go with this.
I just recently saw your game, can't remember where though.
Any estimation of when the Vita version will be released?
Awesome news. This addresses a big question area regarding the use of art.
OGA also sounds fine. CC is tied to an organization, as is GPL/LGPL.
@Blarget2: It's wasy to do, but hard to find the right mix of colors. These have a 16 bit feel (SNES/Genesis) to them.
Since this is based on LPC, it should also be licensed CC-BY-SA 3.0.
I agree top down style is typically more useful, for me.
And, it's possible to do more with less tiles.
Do you have any plans to animate these?
Mod archive (http://modarchive.org/) has music under various licenses:
http://modarchive.org/index.php?request=view_by_license&query=publicdomain
But I agree, it would be nice to have some additional mod style music.
I donated €10 (roughly $13.97).
The forums seem to be eating (or at least regurgitating with some delay) emails. I'm in for $10.
I would love to see the monsters and characters that go with this.
I just recently saw your game, can't remember where though.
Any estimation of when the Vita version will be released?
Awesome news. This addresses a big question area regarding the use of art.
OGA also sounds fine. CC is tied to an organization, as is GPL/LGPL.
@Blarget2: It's wasy to do, but hard to find the right mix of colors. These have a 16 bit feel (SNES/Genesis) to them.
Since this is based on LPC, it should also be licensed CC-BY-SA 3.0.
I agree top down style is typically more useful, for me.
And, it's possible to do more with less tiles.
Do you have any plans to animate these?
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