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Others will provide a
Wednesday, April 27, 2016 - 08:58

Others will provide a detailed breakdown soon, but for now, here is a highly simplified explanation:

CC BY means "Use it for free. modify it even. but give me (the artist/author) credit."

CC BY SA means "Use it for free. Modify it even. Give me  (the artist/author) credit. Furthermore, please share the modifications you make under these same terms."

There would be no conflict
Monday, April 11, 2016 - 08:20

There would be no conflict between those licenses.

That's fine you've simplified the licenses, but you're allowed to assign both (or all) licenses. They don't conflict because users are allowed to choose one of the listed licenses, not adhere to all of them simultaneously.

Thanks for the submission! I think I'll use them for a registration verification system.

^what DezrasDragons said. In
Monday, April 11, 2016 - 08:14

^what DezrasDragons said. In other terms: lets say air is CC0. Everyone can breath it for free. Joeshmoe could put it in bottles and sell that air. That would be allowed. People might even buy it. But they don't have to. I'll just continue getting my air for free. Joeshmoe can't stop me from breathing just because I didn't pay him. In essense, Joeshmoe isn't charging for the air, he's charging for the bottle the air is in.

Someone could take your cc0 works and sell it in a commercial game, but they can't tell everyone else they aren't allowed to use your cc0 works. Everyone will say "no, chasergaming put it on OGA for free before that game came out. I'm going to download it from OGA for free instead of paying for those art assets."

 

Have you checked out the
Monday, March 21, 2016 - 08:27

Have you checked out the Liberated Pixel Cup set? It's very FFIV, FFV, FFVI and seems to have most of the things you're looking for: http://opengameart.org/content/liberated-pixel-cup-0

Yay! Thanks!
Tuesday, March 15, 2016 - 11:19

Yay! Thanks!

Here is a quick edit I did to add a transparent background just in case anyone else finds it useful:

I like this. Good stuff.
Tuesday, March 15, 2016 - 07:58

I like this. Good stuff. Would it be possible to move the individual crystals farther apart? As it is now, there is no way to divide up each one into individual isometric tiles without clipping the edges of one of the other crystals. Is this available on a transparent background? (with the shadows still there or quasi-transparent of course)

How about Makrohn's Universal
Saturday, March 5, 2016 - 09:37

How about Makrohn's Universal LPC spritesheet character generator? http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/#

Collaboration by lots of artists!

hey thanks!
Monday, February 15, 2016 - 12:45

hey thanks!

There are several sets, from
Sunday, February 7, 2016 - 11:30

There are several sets, from several artists, belonging to the LPC collection. Most are released with more than one license. You can use any of the available licenses. What you need to do to be in compliance depends on which license you are using and, to a lesser extent, which author produced the particular set of LPC assets you're using.

Most of the LPC stuff is licensed CC BY-SA and GPL, and most of the original stuff is from Sharm and Redshrike. There are other submitters, but those are the two most prevalent LPC artists. 

So, to narrow down the answer, which specific collections are you planning to use (link?) and of those collections, which license do you plan to use?

If you never share or
Sunday, February 7, 2016 - 11:12

If you never share or distribute any of the graphics you've made changes to (eg you keep them all on your own computer, never releasing them in a game) you don't really have to distribute them.

However if you do use them in a game or any other thing you share with even one other person or put on a website even if no one downloads it, yes you must "share alike" the recolored graphics.

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