This is a good place, though it is usually used by people on the other side of the table. As in "I will make art for you, I charge x$ per hour." Where this might be more of a resource request; "I need you to make art for me, I pay y$ per unit."
However, artists and writer/developers browse this forum frequently, so it's still a good place. You can post in https://opengameart.org/forums/resource-requests instead though, if you prefer.
Artists often like to know lots of details so they can tell if it's even worth responding. Stuff like, the dimensions of the sprites you want ("Larger than 16x16" is not terribly specific. That could be anything from 32x1024 to 512x512), the palette you prefer (if any), and how many sprites (# of characters x # of poses. I assume at least 12 characters x 2 walk frames x 4 directions, as shown above.), and what your budget is like. (If you're asking for 96 sprites @ 128x128 pixels each, but can only spend $10.00, not many artists may be interested since that isn't much pay for so much work.)
Cburnett's chess graphics are typically CC-BY-SA or GPL. Being derived from those, this can't really be licensed CC0. Would you be willing to change the license to CC-BY-SA, GPL, or both?
I have to mark this has having a licensing issue for now.
The Gem animation I used seems to get slightly larger toward the end of the animation, causing a sort of jarring look as it snaps back to the slightly smaller size at the beginning of the animation. It was easy enough to adjust for, I figured it was worth mentioning.
This UI was perfectly themed for my game Celestite, my submission for the recent OGA game jam: https://itch.io/jam/opengame-art-game-jam/rate/162467
Thanks!
I also used a bunch of these in my game jam submission. Celestite: https://itch.io/jam/opengame-art-game-jam/rate/162467
Thanks! These are great sound effects!
Thanks! :)
This is a good place, though it is usually used by people on the other side of the table. As in "I will make art for you, I charge x$ per hour." Where this might be more of a resource request; "I need you to make art for me, I pay y$ per unit."
However, artists and writer/developers browse this forum frequently, so it's still a good place. You can post in https://opengameart.org/forums/resource-requests instead though, if you prefer.
Artists often like to know lots of details so they can tell if it's even worth responding. Stuff like, the dimensions of the sprites you want ("Larger than 16x16" is not terribly specific. That could be anything from 32x1024 to 512x512), the palette you prefer (if any), and how many sprites (# of characters x # of poses. I assume at least 12 characters x 2 walk frames x 4 directions, as shown above.), and what your budget is like. (If you're asking for 96 sprites @ 128x128 pixels each, but can only spend $10.00, not many artists may be interested since that isn't much pay for so much work.)
Best of luck!
Have you taken a look at the LPC set? https://opengameart.org/content/liberated-pixel-cup-0
http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/#
Would that work for some of what you need?
Groovy. Thanks! Please change the license to CC-BY-SA or GPL. (CC-BY-SA can't be relicensed to CC-BY, unfortunately.)
Cburnett's chess graphics are typically CC-BY-SA or GPL. Being derived from those, this can't really be licensed CC0. Would you be willing to change the license to CC-BY-SA, GPL, or both?
I have to mark this has having a licensing issue for now.
@soundEmperor: "ERROR - This project has been removed by the Newgrounds moderation team."
These gem animations are fantastic. I used this in the game Celestite for the recent OGA game jam: https://itch.io/jam/opengame-art-game-jam/rate/162467
The Gem animation I used seems to get slightly larger toward the end of the animation, causing a sort of jarring look as it snaps back to the slightly smaller size at the beginning of the animation. It was easy enough to adjust for, I figured it was worth mentioning.
Thanks again!
I love how seamless this animation is. I used this in the game Celestite for the recent OGA game jam: https://itch.io/jam/opengame-art-game-jam/rate/162467
It really gave my Mist Blocks an Incorporeal feel. Thanks!
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