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Nice UI content. :)
Sunday, March 12, 2017 - 17:12

Nice UI content. :)

Fixed. 
Saturday, March 11, 2017 - 09:55

Fixed. 

Ugh. I hate that. I agree
Friday, March 10, 2017 - 18:08

Ugh. I hate that. I agree that would be better. I'll see if I can get one of the other code-access admins to do something like that. In the meantime, i've been trying to manually curate the tags myself. I've made some good progress, but there are literally millions of tags, so it's slow going.

P.S. Per the guide above, it should be pixelart; "single words are more common than multi-word tags". "When it doubt use all lower case"

Groovy. Thanks, Justin Lewis.
Thursday, March 9, 2017 - 08:05

Groovy. Thanks, Justin Lewis. :)

I love it. The only issue I
Tuesday, March 7, 2017 - 07:50

I love it. The only issue I came across was that when pushing a box downward, then stopping and moving right or left of the box would sometimes push the box one more space downward. Good puzzle game.

Fun. No lag issues. I found
Tuesday, March 7, 2017 - 07:42

Fun. No lag issues. I found my vehicle's speed difficult to control, though. It seems like letting off the accelerator (up arrow) will immediately apply the breaks, but holding the down arrow allows the car to coast at a more natural deceleration. This seems reversed to me; Shouldn't letting off the up arrow let the car coast with a slow deceleration, while pressing the down arrow apply the breaks and decelerate rapidly?

Cool. Which one of buch's
Tuesday, March 7, 2017 - 06:28

Cool. Which one of buch's submissions is this based on? Can you post a link?

@justin Lewis: LGPL can be
Tuesday, March 7, 2017 - 06:02

@justin Lewis: LGPL can be used commercially. All licenses on OGA can be used commercially. See http://opengameart.org/content/faq#q-proprietary

Besides, even if the LGPL conflicted with someone's project, they could just use this asset under CC-BY instead. See http://opengameart.org/content/faq#q-multilicense

Nice, yeah? :)

hmm... I can see why the spam
Sunday, March 5, 2017 - 17:25

hmm... I can see why the spam filter thought that might be spam. There are a lot of links with the first being to newgrounds; a site we have recieved spam for before. However, this should not give you any trouble now. If that turns out to be untrue, let me know here. :)

Nah. What you describe is
Saturday, March 4, 2017 - 11:58

Nah. What you describe is inspiration, not derivation. I'd say keep it as is. :)

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