@LDAsh: How do you feel about skill bartering? Everyone has their own plans, so no one is available to work on someone else's plans. If you need some programming done, and I need some artwork done, (and assuming your style matches my project, and my coding fits the language of your project) is it feasible to trade hours of work for our independent mutual benefit?
It's an idea I've been kicking around for a while. A gaming skills market would be pretty awesome if we could figure out how to work it.
@LDAsh: Very interesting and to-the-point. I agree and have had that experience. So are you an artist seeking a programmer worth joining your project or are you an artist seeking a project worth joining?
We're done working on that: Searches now include CC-BY 4.0 and CC-BY-SA 4.0 by default, which means the default licensing search is effectively "Any license" now. :)
"It lies in the fact that in doing that, my username will still appear as Author"
I'm aware. My instructions are still the best way to indicate who the artist is. There is an option for showing another name as the "Author" instead of the uploader, but it isn't working right now and we're still working on fixing it. Therefore, it is understood by most that "Author" is the uploader, but credit should be given to whomever is listed in the copyright/attribution section. So the best way to describe that is exactly what I suggested above.
Your suggestion for the text of the copyright/attribution notice section seems good to me.
@n2Liquid: I see you Added him/her as a collaborator. That's a good start. The next thing to do is list ArthCarvalho in the "Copyright/Attribution Notice" section of the submission. Something like:
@bluecarrot16: I agree. Thanks n2liquid and ArthCarvalho for providing those WIP samples. I appreciate your patience in this. Please let me know if any component used RTP assets as a guide or basis for making these. And keep making great assets! These are lovely. :)
@LDAsh: How do you feel about skill bartering? Everyone has their own plans, so no one is available to work on someone else's plans. If you need some programming done, and I need some artwork done, (and assuming your style matches my project, and my coding fits the language of your project) is it feasible to trade hours of work for our independent mutual benefit?
It's an idea I've been kicking around for a while. A gaming skills market would be pretty awesome if we could figure out how to work it.
@LDAsh: Very interesting and to-the-point. I agree and have had that experience. So are you an artist seeking a programmer worth joining your project or are you an artist seeking a project worth joining?
@Anti-Game-Dev: Bart's "How to write a good art request" guide may be applicable here: https://opengameart.org/forumtopic/how-and-when-to-write-a-good-art-request
We're done working on that: Searches now include CC-BY 4.0 and CC-BY-SA 4.0 by default, which means the default licensing search is effectively "Any license" now. :)
I like A. Seems more like a face.
"It lies in the fact that in doing that, my username will still appear as Author"
I'm aware. My instructions are still the best way to indicate who the artist is. There is an option for showing another name as the "Author" instead of the uploader, but it isn't working right now and we're still working on fixing it. Therefore, it is understood by most that "Author" is the uploader, but credit should be given to whomever is listed in the copyright/attribution section. So the best way to describe that is exactly what I suggested above.
Your suggestion for the text of the copyright/attribution notice section seems good to me.
Not sure where the confusion is. The best way to describe that is exactly what I suggested above.
@n2Liquid: I see you Added him/her as a collaborator. That's a good start. The next thing to do is list ArthCarvalho in the "Copyright/Attribution Notice" section of the submission. Something like:
You've put candy in my ears.
How does this post differ from https://opengameart.org/forumtopic/need-a-pixel-zombies ?
@bluecarrot16: I agree. Thanks n2liquid and ArthCarvalho for providing those WIP samples. I appreciate your patience in this. Please let me know if any component used RTP assets as a guide or basis for making these. And keep making great assets! These are lovely. :)
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