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@NaRNeRZz: ^Yep. See https:/
Tuesday, August 20, 2024 - 10:50

@NaRNeRZz: ^Yep. See https://opengameart.org/content/faq#q-multilicense

bumped for new content
Monday, August 19, 2024 - 13:50

bumped for new content

What is CPT?
Wednesday, August 14, 2024 - 22:25

What is CPT?

A single-color background is
Wednesday, August 14, 2024 - 09:02

A single-color background is pretty common in game assets. Are you really not sure how others were able to use this? Deleting a background color is kinda the bare minimum image manipulation skill required for game development. However, I agree the solid background is less functional than a transparent background, so I've added a transparent version above. One less step needed to make assets game-specific. :)

Beautiful! I love this.
Monday, August 12, 2024 - 14:33

Beautiful! I love this.

Happy to help. Do you also
Saturday, August 10, 2024 - 11:03

Happy to help. Do you also need assistance changing the license from CC-BY-SA to CC0?

If no credit is required, you
Saturday, August 10, 2024 - 01:15

If no credit is required, you should select CC0. It is the license that doesn't require credit.

Thanks. However, the license
Friday, August 9, 2024 - 16:14

Thanks. However, the license still needs to be changed as well.

EDIT: Fixed, thanks! :)

Thanks!
Friday, August 9, 2024 - 15:35

Thanks!

https://opengameart.org/content/seamless-tiling-red-rockface-texture is licensed OGA-BY, so this derivative will need to be licensed the same way to comply with attribution.

"Breakout", when referring to a brick-breaking game, is trademarked just as Tetris is, so I would also recommend changing the title to indicate these are not part of that trademark; "Bricks for a brick-breaking game" or similar.

EDIT: Fixed, thanks! :)

Nice!
Friday, August 9, 2024 - 14:36

Nice!

Please link to the specific pages where the textures came from. Not all of them are CC0 and require full attribution.

EDIT: Fixed, thanks! :)

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