It's true Pro Sensory should make it more clear the request for including the name is a voluntary request. EDIT: resolved. However, there is a polite way to ask for that change. Feedback is good, constructive criticism is good, but be sure it's given as nicely as you can. :)
EDIT the above-comment is part of a larger conversation. However, the rest of the conversation was not pertinent to this submission, so it was removed. The attribution issue has since been resolved. For record-keeping purposes, the full conversation has been preserved elsewhere and can be made available upon request.
It doesn't seem like there is total understanding here, actually. Like I said, this submission is fine and doesn't need editing; the sources are CC0. You don't need to avoid using other people's assets when they're CC0. using CC0 assets in your own work is not only fine, it's encouraged. There is no need to stop using CC0 stuff.
I was only saying beware the attitude of "I don't understand licenses, so decide for yourself if you should use this"
Would you be willing to change the symbol so it is not a red cross on a white background? I know this may seem rediculous, but developers get in trouble for using it in their game otherwise. You could try a Red "H" (for health?) instead of a red cross? Or perhaps a white cross on a red background? Or still a white background, but a green cross instead?
Understood. I'm a grumpy old hag when it comes to licenses as well, but perhaps in the opposite direction. I insist the licenses are 100% verified and in the clear. If you're not SURE the content you borrow from to make your art is free and open, it is not acceptable to say "use at your own risk, I don't know if you'll get in trouble". Verify it BEFORE sharing it. If you can't verify it, don't share it here. Obviously we want you all to share artwork here, but not if you're not sure what license the source material is.
True, all artists may copy art, but no artists may do it here unless they are sure the stuff they copy is CC0 as well. In this case, the sources seem fine. Nothing needs to change here, but if I understand your stance correctly, moving forward, please be sure YOU are sure about the sources before sharing. I'm not trying to piss anyone off or insult the work done, but this is to protect everyone, including you the artist;
Imagine you're me. I share free art, but I also have premium art that I sell separately, or some art that is not freely licensed because I want it to be exclusive to my customers' games. Imagine another artist borrowed that premium/exclusive work and made derivatives, shared them here and said "free! but I didn't bother to understand the license on the stuff I borrowed, so decide for your self. The person I borrowed from has other free stuff so it should be fine. No need to credit me... or her."
How would you feel about that? I could request the other artists derivatives of my art be taken down, of course, but thousands of people had already downloaded it and used it in their game, assuming the licensing was free and ok to use. My customers are now furious because the art that was supposed to be exclusive is all over the internet, steam, itch, etc and there's not really anything I can do to stop it. the content has already spread.
It is important to verify licenses BEFORE sharing the art. If you're not sure, just ask. We're happy to help verify things. :)
It's true Pro Sensory should make it more clear the request for including the name is a voluntaryrequest.EDIT: resolved. However, there is a polite way to ask for that change. Feedback is good, constructive criticism is good, but be sure it's given as nicely as you can. :)EDIT the above-comment is part of a larger conversation. However, the rest of the conversation was not pertinent to this submission, so it was removed. The attribution issue has since been resolved. For record-keeping purposes, the full conversation has been preserved elsewhere and can be made available upon request.
Ok, cool. Thanks again for sharing this and your other works. Looking forward to seeing your new stuff as well. :)
It doesn't seem like there is total understanding here, actually. Like I said, this submission is fine and doesn't need editing; the sources are CC0. You don't need to avoid using other people's assets when they're CC0. using CC0 assets in your own work is not only fine, it's encouraged. There is no need to stop using CC0 stuff.
I was only saying beware the attitude of "I don't understand licenses, so decide for yourself if you should use this"
Not a bad model,
but I'm afraid it violates a trademark. See https://kotaku.com/video-games-arent-allowed-to-use-the-red-cross-symbol-1791265328Would you be willing to change the symbol so it is not a red cross on a white background? I know this may seem rediculous, but developers get in trouble for using it in their game otherwise. You could try a Red "H" (for health?) instead of a red cross? Or perhaps a white cross on a red background? Or still a white background, but a green cross instead?Understood. I'm a grumpy old hag when it comes to licenses as well, but perhaps in the opposite direction. I insist the licenses are 100% verified and in the clear. If you're not SURE the content you borrow from to make your art is free and open, it is not acceptable to say "use at your own risk, I don't know if you'll get in trouble". Verify it BEFORE sharing it. If you can't verify it, don't share it here. Obviously we want you all to share artwork here, but not if you're not sure what license the source material is.
True, all artists may copy art, but no artists may do it here unless they are sure the stuff they copy is CC0 as well. In this case, the sources seem fine. Nothing needs to change here, but if I understand your stance correctly, moving forward, please be sure YOU are sure about the sources before sharing. I'm not trying to piss anyone off or insult the work done, but this is to protect everyone, including you the artist;
Imagine you're me. I share free art, but I also have premium art that I sell separately, or some art that is not freely licensed because I want it to be exclusive to my customers' games. Imagine another artist borrowed that premium/exclusive work and made derivatives, shared them here and said "free! but I didn't bother to understand the license on the stuff I borrowed, so decide for your self. The person I borrowed from has other free stuff so it should be fine. No need to credit me... or her."
How would you feel about that? I could request the other artists derivatives of my art be taken down, of course, but thousands of people had already downloaded it and used it in their game, assuming the licensing was free and ok to use. My customers are now furious because the art that was supposed to be exclusive is all over the internet, steam, itch, etc and there's not really anything I can do to stop it. the content has already spread.
It is important to verify licenses BEFORE sharing the art. If you're not sure, just ask. We're happy to help verify things. :)
Source material seems entirely compatible with CC0.
YUS!
To which submission are you referring?
Right? I never considered making a golf game before today, but these are inspiring.
Same point as any challenge. :)
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