Yes! good. I am glad you've decided to have a map book, even if it isn't my version. I'm going to start over with this new version (I like new beginnings). Thanks for making this game.
Wait... Either I have entirely missed a clue that connects those locations to this puzzle, or all the locations in the song do not correspond to their in-game locations. According to the game's map, it would start in zuruth plains, go north to the temple (quite far north, actually... or north-northwest), then south (or south-southeast) to the college, then (after a short jaunt back north a bit) east across the river:
Also, there seems to be multiple names for these places:
Gar'ashi Monastery vs Monks Temple
Templar Academy vs Knights College
Canal vs River
That, or none of the places referenced in the song are experienced by the player up to that point. Which, if that is the case, how is the player supposed to know where those locations are in relation to one another?
Regardless, I think including the specific compass directions in the song is an adequate solution. If it were me, and there was room for one more bookshelf in the mausoleum, I would leave the explicit compass directions out of the song, but add an atlas somewhere that shows the general location of the places mentioned in the song, so the player can put together their relative directions themselves:
Though, maybe there isn't enough pixel-real-estate for a map like that.
P.S. I did also enjoy the nod to day the earth stood still and/or army of darkness on the portal incantation puzzle. An excellent red herring (or alternative solution, I guess)
shortcut over the fire: That is a fantastic solution. Anyone (like me) who isn't quite getting it and clicking the top of the wall (which means they understand the puzzle in principle, at least) will see that extra clue to guide them.
portal incantation: Haha! wonderful. I like that as well. Again, this one didn't bother me so much, but that is a good way to flesh it out in my opinion. I must admin I'm taking notes from you on how to craft clever puzzles.
folk song: Like, literal compass directions traveled by the knight? From the plains, north to the temple, back south through the plains, south (or possibly southeast?) through the town, south to the knights college, (so ... south twice?) Then over the river east? If that is even remotely related to the solution, the issue is I am unable to go back and retrace the knights journey outlined in the song because I am trapped in the mausoleum. The only other "directions" in the song that I could find was "up", so I assumed the solution was based on Futhark esoterica:
"... as wisdom was his goal..." (Ansuz rune: understanding and wisdom)
"...to become the bravest..." (Uruz rune: courgage and strength)
"...of the newborn realm..." (Berkano rune: birth and sanctuary)
The file is zero bytes.
Are these based on Minecraft's textures?
Thank you for listing the texture sources. Appreciated.
Yes! good. I am glad you've decided to have a map book, even if it isn't my version. I'm going to start over with this new version (I like new beginnings). Thanks for making this game.
Here's what I've got:
It should be fairly easy to edit, too. Let me know if you'd need something adjusted in order to use it. (License: CC0)
Source file: undying-map.xcf
Take your time; I've got plenty of pages left to explore. :)
That certainly explains things. It makes me feel better about not being able to figure out that puzzle. Hahah!
Well, I'll try my hand at making somthing like that for you. If you don't end up using it, I will still have had fun making it. :)
Wait... Either I have entirely missed a clue that connects those locations to this puzzle, or all the locations in the song do not correspond to their in-game locations. According to the game's map, it would start in zuruth plains, go north to the temple (quite far north, actually... or north-northwest), then south (or south-southeast) to the college, then (after a short jaunt back north a bit) east across the river:
Also, there seems to be multiple names for these places:
That, or none of the places referenced in the song are experienced by the player up to that point. Which, if that is the case, how is the player supposed to know where those locations are in relation to one another?
Regardless, I think including the specific compass directions in the song is an adequate solution. If it were me, and there was room for one more bookshelf in the mausoleum, I would leave the explicit compass directions out of the song, but add an atlas somewhere that shows the general location of the places mentioned in the song, so the player can put together their relative directions themselves:
Though, maybe there isn't enough pixel-real-estate for a map like that.
P.S. I did also enjoy the nod to day the earth stood still and/or army of darkness on the portal incantation puzzle. An excellent red herring (or alternative solution, I guess)
Yes that answers my question. Thanks.
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